Player Matchup

Cabrakan
Cabrakan
JXant
Cabrakan
Level 15
God Stats
1W - 0L
1,302 SR
Queue Stats
5W - 0L
1,737 Elo+
Party 1
Hachiman
Hachiman
NiraLes
Hachiman
Level 157
God Stats
1W - 1L
1,310 SR
Queue Stats
30W - 20L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alvaritotqnoa
Ah Muzen Cab
Level 124
God Stats
3W - 3L
1,206 SR
Queue Stats
251W - 306L
1,453 Elo+
Solo
Raijin
Raijin
zX ASCE Xz
Raijin
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 116L
1,445 Elo+
Solo
Eset
Eset
Šprcgumítek
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,463 Elo+
Solo
Team Averages
Level 109
1,364 SR
1,522 Elo+

VS

Team Averages
Level 98
1,431 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
Muukkonen
Tsukuyomi
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
456W - 444L
1,493 Elo+
Solo
Janus
Janus
REDBOOL KsA11
Janus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 217L
1,432 Elo+
Solo
Arachne
Arachne
TheDudelio
Arachne
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 9L
1,483 Elo+
Solo
Medusa
Medusa
Ulrich97429
Medusa
Level 113
God Stats
1W - 3L
1,384 SR
Queue Stats
188W - 209L
1,529 Elo+
Solo
Scylla
Scylla
radfak
Scylla
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 114L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JXant
Cabrakan
20
10 / 2 / 20
11,904
850
10,585
19,912
29,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
NiraLes
Hachiman
20
14 / 2 / 16
12,640
903
21,980
16,023
8,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
alvaritotqnoa
Ah Muzen Cab
18
3 / 3 / 24
11,124
795
9,743
16,213
9,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
zX ASCE Xz
Raijin
18
5 / 4 / 14
10,931
781
9,897
12,264
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 3 / 21
11,993
857
16,276
14,957
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Muukkonen
Tsukuyomi
18
6 / 9 / 3
10,953
782
15,525
17,039
7,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 8 / 7
9,615
687
10,683
14,390
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
TheDudelio
Arachne
14
0 / 6 / 5
8,325
595
4,988
12,261
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
1 / 10 / 5
8,884
635
15,259
14,113
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
radfak
Scylla
19
6 / 7 / 4
11,050
789
12,527
14,908
6,524
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
38
40
Kills
14
14
Deaths
40
95
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
JXant
Cabrakan
10
2
20
10
L
Tsukuyomi
Muukkonen
Tsukuyomi
6
9
3
0.83
W
Hachiman
NiraLes
Hachiman
14
2
16
11
L
1
8
7
0.56
L
Arachne
TheDudelio
Arachne
0
6
5
0.42
L
Medusa
1
10
5
0.35
W
Ah Muzen Cab
alvaritotqnoa
Ah Muzen Cab
3
3
24
5
L
Scylla
radfak
Scylla
6
7
4
1.14
W
Raijin
zX ASCE Xz
Raijin
5
4
14
3
W
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,481
Damage
58,982
79,369
Taken
72,711
61,452
Mitigated
28,995
27,452
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
JXant
Cabrakan
10,585
684
1,019
4,463
19,912
29,004
481
6,726
11,319
17,806
0
L
Tsukuyomi
Muukkonen
Tsukuyomi
15,525
2,604
0
2,261
17,039
7,215
68
9,637
7,108
0
30,872
W
Hachiman
NiraLes
Hachiman
21,980
12,541
1,580
4,181
16,023
8,945
2,331
5,823
10,200
0
46,319
L
10,683
731
1,143
2,634
14,390
5,356
0
7,096
7,190
20,165
0
L
Arachne
TheDudelio
Arachne
4,988
4,092
669
1,000
12,261
4,566
0
5,506
6,558
0
8,482
L
Medusa
15,259
3,394
660
694
14,113
5,334
855
7,499
6,460
0
23,812
W
Ah Muzen Cab
alvaritotqnoa
Ah Muzen Cab
9,743
3,107
2,147
4,040
16,213
9,127
3,346
3,375
12,838
0
31,506
L
Scylla
radfak
Scylla
12,527
405
523
3,355
14,908
6,524
0
6,128
8,637
37,590
0
W
Raijin
zX ASCE Xz
Raijin
9,897
323
3,055
1,490
12,264
6,627
542
4,016
8,248
35,721
0
W
16,276
177
2,430
3,047
14,957
7,749
936
3,270
11,687
31,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,592
Gold Earned
48,827
202
Minions Killed
145
0
Camps Cleared
0
1,226,387
Distance Traveled
1,080,656
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,904
850
18
1
0
266,266
2
L
Tsukuyomi
10,953
782
14
1
0
204,688
0
W
Hachiman
12,640
903
53
4
0
249,316
0
L
Janus
9,615
687
29
2
0
212,746
1
L
Arachne
8,325
595
16
1
0
228,316
1
L
Medusa
8,884
635
22
2
0
210,440
1
W
Ah Muzen Cab
11,124
795
57
4
0
254,405
0
L
Scylla
11,050
789
64
5
0
224,466
0
W
Raijin
10,931
781
55
4
0
220,043
3
W
Eset
11,993
857
19
1
0
236,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role