Player Matchup

Gilgamesh
Gilgamesh
Flanjago
Gilgamesh
Level 28
God Stats
1W - 1L
1,250 SR
Queue Stats
38W - 26L
1,575 Elo+
Solo
Tiamat
Tiamat
I Like Bara6919
Tiamat
Level 26
God Stats
6W - 3L
1,630 SR
Queue Stats
96W - 52L
1,584 Elo+
Solo
Eset
Eset
Miss3o6-
Eset
Level 29
God Stats
91W - 83L
1,552 SR
Queue Stats
93W - 85L
1,482 Elo+
Solo
Ah Puch
Ah Puch
YaGirlsSideChik
Ah Puch
Level 25
God Stats
80W - 88L
1,500 SR
Queue Stats
88W - 98L
1,446 Elo+
Solo
Ra
Ra
emmasier
Ra
Level 26
God Stats
10W - 15L
1,392 SR
Queue Stats
78W - 112L
1,378 Elo+
Solo
Team Averages
Level 27
1,465 SR
1,493 Elo+

VS

Team Averages
Level 14
1,486 SR
1,539 Elo+
Zeus
Zeus
CallmeDad3443
Zeus
Level 22
God Stats
78W - 52L
1,580 SR
Queue Stats
228W - 272L
1,468 Elo+
Solo
Hou Yi
Hou Yi
PheobeBouf
Hou Yi
Level 16
God Stats
4W - 6L
1,428 SR
Queue Stats
42W - 51L
1,445 Elo+
Solo
Artio
Artio
S-Libu
Artio
Level 18
God Stats
0W - 2L
1,404 SR
Queue Stats
21W - 14L
1,496 Elo+
Solo
Thor
Thor
TheEngine451
Thor
Level 8
God Stats
1W - 2L
1,708 SR
Queue Stats
16W - 15L
1,788 Elo+
Solo
Jormungandr
Jormungandr
bigbossG9
Jormungandr
Level 5
God Stats
3W - 2L
1,310 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flanjago
Gilgamesh
19
9 / 3 / 14
12,325
1,120
20,436
17,023
19,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
14 / 2 / 13
12,493
1,136
29,798
12,812
8,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
18
3 / 1 / 16
10,950
995
12,577
12,262
4,515
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 18
11,552
1,050
19,540
10,461
4,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 0 / 15
10,917
992
10,589
7,568
3,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

257

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
10,264
933
18,591
14,219
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
PheobeBouf
Hou Yi
16
4 / 7 / 0
10,472
952
13,902
17,267
6,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
S-Libu
Artio
17
0 / 0 / 5
11,130
1,012
5,361
23,495
27,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 8 / 1
9,567
870
7,879
19,004
8,546
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
bigbossG9
Jormungandr
16
2 / 14 / 5
10,429
948
9,730
27,714
11,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
34
Kills
8
8
Deaths
34
76
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Gilgamesh
Flanjago
Gilgamesh
9
3
14
5.33
W
14
2
13
10.25
W
Eset
3
1
16
11
L
Hou Yi
PheobeBouf
Hou Yi
4
7
0
0.57
L
Artio
S-Libu
Artio
0
0
5
2.5
L
1
8
1
0.19
W
3
2
18
6
L
Jormungandr
bigbossG9
Jormungandr
2
14
5
0.32
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,940
Damage
55,463
60,126
Taken
101,699
40,365
Mitigated
60,230
10,991
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,591
1,200
453
1,928
14,219
5,816
0
9,949
4,070
47,503
0
W
Gilgamesh
Flanjago
Gilgamesh
20,436
7,662
442
1,145
17,023
19,618
0
9,346
7,677
2,202
41,075
W
29,798
3,755
367
3,527
12,812
8,630
0
8,505
4,307
40,814
0
W
Eset
12,577
2,072
283
1,145
12,262
4,515
0
5,891
6,371
23,332
0
L
Hou Yi
PheobeBouf
Hou Yi
13,902
5,577
0
0
17,267
6,998
0
12,219
4,818
0
27,802
L
Artio
S-Libu
Artio
5,361
381
1,110
4,214
23,495
27,411
0
15,207
7,914
24,493
0
L
7,879
1,958
0
18
19,004
8,546
0
14,973
3,821
0
22,319
W
19,540
552
494
325
10,461
4,081
0
5,314
5,147
38,868
0
L
Jormungandr
bigbossG9
Jormungandr
9,730
2,340
0
878
27,714
11,459
0
19,642
7,627
24,108
0
W
10,589
1,444
1,606
1,657
7,568
3,521
0
4,626
2,942
16,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,237
Gold Earned
51,862
165
Minions Killed
206
3
Camps Cleared
7
1,076,373
Distance Traveled
1,027,695
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,264
933
67
6
2
207,191
0
W
Gilgamesh
12,325
1,120
38
3
0
227,396
0
W
Tiamat
12,493
1,136
30
3
2
210,522
1
W
Eset
10,950
995
24
2
0
228,981
2
L
Hou Yi
10,472
952
22
2
1
208,151
0
L
Artio
11,130
1,012
40
4
0
250,872
0
L
Thor
9,567
870
42
4
1
179,640
0
W
Ah Puch
11,552
1,050
52
5
1
231,970
0
L
Jormungandr
10,429
948
35
3
3
181,841
0
W
Ra
10,917
992
21
2
0
177,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role