Player Matchup

Charybdis
Charybdis
KingCrimson46
Charybdis
Level 24
God Stats
35W - 25L
1,542 SR
Queue Stats
131W - 157L
1,425 Elo+
Solo
Artemis
Artemis
PremiumShelf36
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,012 Elo+
Party 1
Thor
Thor
Tantan5312
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 1
Hou Yi
Hou Yi
jsmellgood
Hou Yi
Level 27
God Stats
33W - 17L
1,819 SR
Queue Stats
124W - 124L
1,528 Elo+
Solo
Nox
Nox
miaojiezi
Nox
Level 22
God Stats
46W - 33L
1,566 SR
Queue Stats
138W - 132L
1,473 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,315 Elo+

VS

Team Averages
Level 17
1,598 SR
1,507 Elo+
Ymir
Ymir
FlyJO3
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Gage5438
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo
Merlin
Merlin
PolybiusP1
Merlin
Level 15
God Stats
14W - 7L
1,703 SR
Queue Stats
38W - 23L
1,588 Elo+
Party 2
Nemesis
Nemesis
fearsomdead2007
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
roxas24567
Izanami
Level 27
God Stats
16W - 5L
1,784 SR
Queue Stats
61W - 31L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingCrimson46
Charybdis
16
7 / 5 / 12
10,230
1,137
15,554
12,219
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 21
9,931
1,103
8,556
8,276
3,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 11
8,871
986
3,265
6,289
1,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
jsmellgood
Hou Yi
16
7 / 4 / 14
10,806
1,201
15,697
9,633
3,125
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 13
11,170
1,241
10,816
5,444
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

260

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FlyJO3
Ymir
13
0 / 3 / 1
7,505
834
399
3,811
1,440
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
Gage5438
Hades
15
3 / 12 / 6
9,898
1,100
5,594
17,589
10,482
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
PolybiusP1
Merlin
15
2 / 2 / 4
8,930
992
9,507
8,639
2,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 7 / 4
9,663
1,074
3,258
12,706
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
roxas24567
Izanami
16
9 / 3 / 2
11,824
1,314
18,766
16,634
8,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
27
Kills
15
15
Deaths
27
71
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
FlyJO3
Ymir
0
3
1
0.17
L
Hades
Gage5438
Hades
3
12
6
0.5
W
Charybdis
KingCrimson46
Charybdis
7
5
12
2.6
L
Merlin
PolybiusP1
Merlin
2
2
4
2
W
2
3
21
4.17
W
2
2
11
3.75
L
1
7
4
0.43
W
Hou Yi
jsmellgood
Hou Yi
7
4
14
3.5
W
9
1
13
15.5
L
Izanami
roxas24567
Izanami
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,888
Damage
37,524
41,861
Taken
59,379
14,160
Mitigated
28,796
4,401
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
FlyJO3
Ymir
399
294
0
185
3,811
1,440
0
1,185
2,626
1,300
0
L
Hades
Gage5438
Hades
5,594
884
0
781
17,589
10,482
0
2,832
14,757
18,198
0
W
Charybdis
KingCrimson46
Charybdis
15,554
10,404
0
3,218
12,219
3,946
0
4,541
7,678
0
32,939
L
Merlin
PolybiusP1
Merlin
9,507
1,371
225
783
8,639
2,967
0
1,729
6,910
19,950
0
W
8,556
4,129
0
125
8,276
3,051
0
3,234
5,042
0
23,922
W
3,265
3,265
0
0
6,289
1,992
0
2,326
3,963
0
8,032
L
3,258
985
0
408
12,706
5,852
0
2,403
10,303
0
20,583
W
Hou Yi
jsmellgood
Hou Yi
15,697
9,436
0
1,058
9,633
3,125
0
3,765
5,868
0
34,622
W
10,816
620
0
0
5,444
2,046
0
1,634
3,810
29,758
0
L
Izanami
roxas24567
Izanami
18,766
14,276
0
1,644
16,634
8,055
0
2,667
13,967
0
43,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,008
Gold Earned
47,820
161
Minions Killed
144
7
Camps Cleared
3
796,875
Distance Traveled
575,028
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,505
834
2
0
0
44,229
1
L
Hades
9,898
1,100
25
3
2
111,846
1
W
Charybdis
10,230
1,137
36
4
0
125,626
0
L
Merlin
8,930
992
17
2
0
116,925
0
W
Artemis
9,931
1,103
31
3
1
153,710
2
W
Thor
8,871
986
11
1
1
163,338
0
L
Nemesis
9,663
1,074
40
4
1
138,871
2
W
Hou Yi
10,806
1,201
41
5
3
156,309
0
W
Nox
11,170
1,241
42
5
2
197,892
0
L
Izanami
11,824
1,314
60
7
0
163,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role