Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AlexanderTepes
Discordia
Level 134
God Stats
0W - 1L
1,874 SR
Queue Stats
38W - 37L
1,493 Elo+
Party 2
Bastet
Bastet
Allantoin
Bastet
Level 147
God Stats
5W - 1L
1,543 SR
Queue Stats
8W - 3L
1,692 Elo+
Solo
Tiamat
Tiamat
Kudos Kmeek
Tiamat
Level 129
God Stats
0W - 1L
1,459 SR
Queue Stats
38W - 37L
1,493 Elo+
Party 2
Izanami
Izanami
Psychoskyl0
Izanami
Level 152
God Stats
2W - 1L
1,830 SR
Queue Stats
205W - 196L
1,547 Elo+
Solo
Team Averages
Level 133
1,641 SR
1,545 Elo+

VS

Team Averages
Level 135
1,554 SR
1,503 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ketchupx
Kumbhakarna
Level 90
God Stats
4W - 1L
1,638 SR
Queue Stats
182W - 133L
1,612 Elo+
Party 1
Medusa
Medusa
StrikeOutsider
Medusa
Level 143
God Stats
1W - 1L
1,512 SR
Queue Stats
17W - 25L
1,221 Elo+
Solo
Camazotz
Camazotz
Twiiiiinky
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 98L
1,552 Elo+
Party 1
Eset
Eset
freddyCZ
Eset
Level 124
God Stats
5W - 4L
1,620 SR
Queue Stats
196W - 130L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 4 / 2
9,823
756
9,947
17,877
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
AlexanderTepes
Discordia
16
1 / 2 / 2
9,021
694
6,937
6,717
2,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Allantoin
Bastet
15
2 / 6 / 5
10,043
773
6,547
12,467
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
15
0 / 2 / 1
8,027
617
7,880
10,064
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Psychoskyl0
Izanami
15
2 / 4 / 2
8,865
682
4,947
6,869
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 1 / 7
9,753
750
11,802
6,920
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Ketchupx
Kumbhakarna
15
2 / 1 / 3
8,750
673
1,773
10,603
12,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 2 / 5
9,717
747
7,564
8,551
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Twiiiiinky
Camazotz
17
5 / 4 / 10
10,668
821
12,322
15,009
16,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Eset
17
5 / 2 / 9
10,751
827
11,874
10,475
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
18
18
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
2
1.5
W
Zeus
 
Zeus
3
1
7
6.5
L
Discordia
AlexanderTepes
Discordia
1
2
2
1
L
Bastet
Allantoin
Bastet
2
6
5
0.75
W
Kumbhakarna
Ketchupx
Kumbhakarna
2
1
3
3.5
L
Tiamat
0
2
1
0.25
L
Izanami
Psychoskyl0
Izanami
2
4
2
0.75
W
3
2
5
2.75
W
Camazotz
Twiiiiinky
Camazotz
5
4
10
2.5
W
Eset
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,258
Damage
45,335
53,994
Taken
51,558
31,639
Mitigated
39,675
10,216
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,947
2,310
0
3,830
17,877
14,511
0
9,195
8,163
0
20,117
W
Zeus
 
Zeus
11,802
959
0
985
6,920
2,790
904
1,479
5,284
39,004
0
L
Discordia
AlexanderTepes
Discordia
6,937
364
0
246
6,717
2,560
0
3,025
3,440
33,305
0
L
Bastet
Allantoin
Bastet
6,547
1,436
0
3,662
12,467
5,683
0
5,712
6,130
0
24,340
W
Kumbhakarna
Ketchupx
Kumbhakarna
1,773
82
0
72
10,603
12,074
860
1,741
8,477
10,825
0
L
Tiamat
7,880
427
0
1,952
10,064
6,295
89
5,121
4,659
32,957
0
L
Izanami
Psychoskyl0
Izanami
4,947
2,713
0
526
6,869
2,590
32
2,273
4,367
0
31,413
W
7,564
3,030
0
892
8,551
3,668
2,141
2,664
5,581
0
37,785
W
Camazotz
Twiiiiinky
Camazotz
12,322
1,861
0
5,241
15,009
16,304
440
4,840
9,680
0
31,440
W
Eset
11,874
507
814
2,544
10,475
4,839
65
3,685
6,426
39,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
49,639
310
Minions Killed
308
8
Camps Cleared
9
1,187,829
Distance Traveled
1,301,780
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,823
756
25
2
1
249,696
1
W
Zeus
9,753
750
78
6
4
258,364
3
L
Discordia
9,021
694
82
6
1
245,093
1
L
Bastet
10,043
773
38
3
2
232,093
0
W
Kumbhakarna
8,750
673
14
1
0
264,975
2
L
Tiamat
8,027
617
80
6
2
256,640
4
L
Izanami
8,865
682
85
7
2
204,307
3
W
Medusa
9,717
747
82
6
1
259,727
1
W
Camazotz
10,668
821
45
3
2
262,959
2
W
Eset
10,751
827
89
7
2
255,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role