Player Matchup

Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Chesnoon
Nox
Level 26
God Stats
2W - 5L
1,543 SR
Queue Stats
115W - 122L
1,320 Elo+
Party 2
Bastet
Bastet
MDINDHOUSE-8
Bastet
Level 130
God Stats
0W - 2L
1,502 SR
Queue Stats
62W - 80L
1,412 Elo+
Party 3
Sobek
Sobek
Magic Torch
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Xbalanque
Xbalanque
mayorcrazy
Xbalanque
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,464 Elo+
Party 2
Team Averages
Level 85
1,509 SR
1,435 Elo+

VS

Team Averages
Level 128
1,495 SR
1,491 Elo+
Chiron
Chiron
EllenMedE
Chiron
Level 109
God Stats
4W - 1L
1,593 SR
Queue Stats
406W - 414L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MINICANTABRO2003
Hun Batz
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 97L
1,439 Elo+
Solo
Neith
Neith
YhunA-Heartfilia
Neith
Level 152
God Stats
5W - 4L
1,481 SR
Queue Stats
222W - 209L
1,494 Elo+
Party 1
Ares
Ares
bunga23bunga
Ares
Level 125
God Stats
7W - 2L
1,624 SR
Queue Stats
241W - 229L
1,476 Elo+
Solo
Hera
Hera
lovoker34
Hera
Level 142
God Stats
4W - 7L
1,277 SR
Queue Stats
297W - 312L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 7 / 9
10,908
727
9,863
14,171
5,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 4 / 9
11,902
793
15,016
11,936
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
3 / 7 / 12
10,008
667
17,320
15,721
6,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 10 / 7
10,255
684
5,181
23,455
31,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
mayorcrazy
Xbalanque
17
2 / 6 / 14
10,425
695
8,411
14,093
5,077
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EllenMedE
Chiron
19
9 / 3 / 14
11,953
797
15,898
14,556
6,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
15 / 7 / 7
13,113
874
18,935
17,042
9,220
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
7 / 3 / 15
11,887
792
10,395
13,036
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 22
11,018
735
12,268
20,241
24,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
16
1 / 4 / 21
10,493
700
12,207
10,533
4,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
113
22
Kills
34
34
Deaths
22
51
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
6
7
9
1.5
L
9
4
9
3.38
W
Chiron
EllenMedE
Chiron
9
3
14
5.33
L
Bastet
3
7
12
1.29
W
15
7
7
2.64
L
2
10
7
0.55
W
7
3
15
4.83
W
2
5
22
2.6
W
Hera
1
4
21
2.88
L
Xbalanque
mayorcrazy
Xbalanque
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,791
Damage
69,703
79,376
Taken
75,408
54,314
Mitigated
50,228
19,324
Healing
28,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,863
1,478
2,929
1,716
14,171
5,903
409
2,865
11,306
38,690
0
L
15,016
653
1,983
2,423
11,936
5,706
120
3,747
8,189
30,064
0
W
Chiron
EllenMedE
Chiron
15,898
3,714
4,643
6,295
14,556
6,317
2,240
6,046
8,510
0
32,731
L
Bastet
17,320
2,776
1,053
3,243
15,721
6,259
655
5,119
10,602
0
23,512
W
18,935
3,897
1,954
2,441
17,042
9,220
559
6,668
10,374
0
38,122
L
5,181
347
630
2,488
23,455
31,369
140
8,921
14,534
12,306
0
W
10,395
5,838
1,545
4,250
13,036
5,753
2,466
7,292
5,744
0
37,346
W
12,268
333
103
1,972
20,241
24,663
59
5,880
14,361
13,112
0
W
Hera
12,207
2,814
2,748
2,052
10,533
4,275
1,246
4,174
6,359
25,802
0
L
Xbalanque
mayorcrazy
Xbalanque
8,411
3,833
653
2,206
14,093
5,077
522
3,823
10,270
0
23,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
58,464
134
Minions Killed
164
0
Camps Cleared
0
1,244,105
Distance Traveled
1,358,778
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,908
727
42
3
0
233,516
0
L
Nox
11,902
793
35
2
0
249,734
0
W
Chiron
11,953
797
38
3
0
294,571
1
L
Bastet
10,008
667
12
1
0
298,173
0
W
Hun Batz
13,113
874
36
2
0
239,289
2
L
Sobek
10,255
684
9
1
0
204,404
1
W
Neith
11,887
792
67
4
0
251,020
0
W
Ares
11,018
735
7
0
0
296,014
0
W
Hera
10,493
700
16
1
0
277,884
0
L
Xbalanque
10,425
695
36
2
0
258,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role