Player Matchup

Sun Wukong
Sun Wukong
ClaretEmpress19
Sun Wukong
Level 8
God Stats
1W - 2L
1,357 SR
Queue Stats
5W - 10L
1,474 Elo+
Solo
Fenrir
Fenrir
JustAFenrirMain
Fenrir
Level 6
God Stats
21W - 19L
1,500 SR
Queue Stats
57W - 65L
1,706 Elo+
Solo
Janus
Janus
Smite game4180
Janus
Level 17
God Stats
2W - 1L
1,837 SR
Queue Stats
30W - 15L
1,721 Elo+
Solo
Hou Yi
Hou Yi
VGNoble
Hou Yi
Level 15
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 4L
1,562 Elo+
Solo
Nemesis
Nemesis
jazzym-14
Nemesis
Level 28
God Stats
31W - 23L
1,630 SR
Queue Stats
84W - 70L
1,593 Elo+
Solo
Team Averages
Level 15
1,610 SR
1,611 Elo+

VS

Team Averages
Level 24
1,551 SR
1,538 Elo+
Nike
Nike
HenKsTeRiz
Nike
Level 28
God Stats
31W - 22L
1,533 SR
Queue Stats
93W - 99L
1,469 Elo+
Party 1
Janus
Janus
Lazy_raquan
Janus
Level 28
God Stats
1W - 0L
1,232 SR
Queue Stats
249W - 169L
1,630 Elo+
Solo
Izanami
Izanami
itSmythic_javsh0
Izanami
Level 7
God Stats
3W - 1L
1,843 SR
Queue Stats
6W - 5L
1,523 Elo+
Solo
Sylvanus
Sylvanus
jameskh
Sylvanus
Level 28
God Stats
4W - 4L
1,664 SR
Queue Stats
209W - 182L
1,545 Elo+
Party 1
Loki
Loki
kdog6673
Loki
Level 29
God Stats
14W - 15L
1,482 SR
Queue Stats
107W - 92L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClaretEmpress19
Sun Wukong
15
0 / 8 / 1
8,750
380
5,546
16,340
9,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 4
10,215
444
7,718
21,464
17,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 3 / 3
11,788
513
19,314
12,772
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
VGNoble
Hou Yi
14
0 / 5 / 5
8,701
378
7,026
12,995
4,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
jazzym-14
Nemesis
16
4 / 4 / 3
10,122
440
8,366
20,013
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
9,670
420
6,920
15,235
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 4 / 5
12,240
532
19,563
15,141
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 3 / 3
13,641
593
11,292
13,545
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
jameskh
Sylvanus
18
4 / 1 / 8
11,729
510
15,447
17,462
24,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
20
3 / 3 / 4
12,181
530
7,111
11,537
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
14
Kills
23
23
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ClaretEmpress19
Sun Wukong
0
8
1
0.06
W
0
3
9
1.5
L
2
3
4
1.33
W
8
4
5
2.63
L
8
3
3
3.17
L
Hou Yi
VGNoble
Hou Yi
0
5
5
0.5
W
8
3
3
3.17
W
Sylvanus
jameskh
Sylvanus
4
1
8
8
L
Nemesis
jazzym-14
Nemesis
4
4
3
1.38
W
Loki
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,970
Damage
60,333
83,584
Taken
72,920
43,634
Mitigated
53,692
18,541
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ClaretEmpress19
Sun Wukong
5,546
808
0
2,914
16,340
9,690
406
4,684
11,206
0
49,715
W
6,920
409
0
1,296
15,235
13,331
110
2,696
12,381
7,878
29,910
L
7,718
1,940
0
5,887
21,464
17,470
0
9,727
10,984
0
39,974
W
19,563
1,438
0
1,971
15,141
5,720
315
5,168
9,707
79,084
0
L
19,314
1,130
0
2,037
12,772
4,468
0
6,795
5,627
88,371
0
L
Hou Yi
VGNoble
Hou Yi
7,026
2,125
0
1,745
12,995
4,509
952
3,775
8,959
0
44,471
W
11,292
7,389
0
4,776
13,545
5,312
5,786
3,501
9,954
0
131,616
W
Sylvanus
jameskh
Sylvanus
15,447
3,109
2,474
8,042
17,462
24,839
882
4,929
12,259
61,153
10,460
L
Nemesis
jazzym-14
Nemesis
8,366
3,012
0
5,958
20,013
7,497
215
9,435
10,018
0
68,377
W
Loki
7,111
1,769
0
4,458
11,537
4,490
42
2,199
9,238
0
95,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,576
Gold Earned
59,461
518
Minions Killed
741
0
Camps Cleared
0
2,141,812
Distance Traveled
2,183,419
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,750
380
65
3
0
426,314
0
W
Nike
9,670
420
70
3
0
433,778
0
L
Fenrir
10,215
444
58
3
0
416,467
2
W
Janus
12,240
532
149
6
0
457,180
6
L
Janus
11,788
513
191
8
0
430,976
7
L
Hou Yi
8,701
378
88
4
0
383,692
1
W
Izanami
13,641
593
230
10
0
405,181
2
W
Sylvanus
11,729
510
116
5
0
399,772
6
L
Nemesis
10,122
440
116
5
0
484,363
0
W
Loki
12,181
530
176
8
0
487,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role