Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BuffaloBiffle
Xing Tian
Level 28
God Stats
2W - 1L
1,456 SR
Queue Stats
12W - 6L
1,533 Elo+
Party 3
Sol
Sol
Footusws
Sol
Level 89
God Stats
4W - 5L
1,381 SR
Queue Stats
266W - 219L
1,551 Elo+
Party 3
Sylvanus
Sylvanus
SeigneurRequin
Sylvanus
Level 36
God Stats
6W - 2L
1,711 SR
Queue Stats
78W - 51L
1,581 Elo+
Party 3
Zhong Kui
Zhong Kui
loay-sy963
Zhong Kui
Level 103
God Stats
23W - 23L
1,389 SR
Queue Stats
540W - 806L
1,280 Elo+
Party 1
Team Averages
Level 57
1,487 SR
1,489 Elo+

VS

Team Averages
Level 45
1,473 SR
1,308 Elo+
Osiris
Osiris
ArgoNyan
Osiris
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,395 Elo+
Party 2
Artio
Artio
ImporialKill
Artio
Level 45
God Stats
7W - 7L
1,601 SR
Queue Stats
15W - 23L
1,378 Elo+
Party 2
Medusa
Medusa
Kequoche
Medusa
Level 82
God Stats
1W - 2L
1,469 SR
Queue Stats
14W - 20L
1,262 Elo+
Party 4
Hera
Hera
gemstone02
Hera
Level 44
God Stats
14W - 12L
1,293 SR
Queue Stats
74W - 111L
1,245 Elo+
Solo
Ravana
Ravana
joka28
Ravana
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,262 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 0 / 0
4,868
541
2,092
2,876
971
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
BuffaloBiffle
Xing Tian
10
1 / 0 / 0
5,515
613
2,643
4,927
2,844
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 2
6,472
719
4,595
2,512
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
10
3 / 0 / 6
5,755
639
4,374
5,817
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
loay-sy963
Zhong Kui
9
2 / 0 / 1
5,599
622
2,535
3,260
2,092
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArgoNyan
Osiris
6
0 / 1 / 0
4,010
446
1,341
4,645
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 0
4,189
465
980
6,665
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Kequoche
Medusa
6
0 / 3 / 0
3,911
435
1,791
5,098
1,152
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,281
476
2,590
5,206
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
joka28
Ravana
8
0 / 2 / 0
4,512
501
944
4,709
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
14
Kills
0
0
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
L
Osiris
ArgoNyan
Osiris
0
1
0
0
W
Xing Tian
BuffaloBiffle
Xing Tian
1
0
0
1
W
6
0
2
7
L
0
4
0
0
L
Medusa
Kequoche
Medusa
0
3
0
0
W
Sylvanus
3
0
6
6
L
0
4
0
0
L
Ravana
joka28
Ravana
0
2
0
0
W
Zhong Kui
loay-sy963
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,239
Damage
7,646
19,392
Taken
26,323
11,726
Mitigated
9,226
11,095
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,092
1,446
0
1,059
2,876
971
214
906
1,906
0
17,542
L
Osiris
ArgoNyan
Osiris
1,341
605
0
2,268
4,645
2,418
0
2,446
2,199
0
10,153
W
Xing Tian
BuffaloBiffle
Xing Tian
2,643
395
0
1,902
4,927
2,844
0
0
4,927
25,518
0
W
4,595
2,362
0
2,003
2,512
703
473
496
2,016
33,793
0
L
980
32
80
543
6,665
2,903
0
3,985
2,680
14,792
0
L
Medusa
Kequoche
Medusa
1,791
540
69
703
5,098
1,152
0
3,338
1,760
0
15,076
W
Sylvanus
4,374
1,705
442
3,533
5,817
5,116
108
1,060
4,663
20,754
8,925
L
2,590
527
0
1,340
5,206
1,333
0
1,941
3,265
20,134
0
L
Ravana
joka28
Ravana
944
420
0
2,150
4,709
1,420
0
1,908
2,801
0
19,560
W
Zhong Kui
loay-sy963
Zhong Kui
2,535
404
128
2,028
3,260
2,092
702
822
2,310
26,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
20,903
248
Minions Killed
174
0
Camps Cleared
0
898,718
Distance Traveled
842,530
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,868
541
40
4
0
207,389
2
L
Osiris
4,010
446
26
3
0
135,944
2
W
Xing Tian
5,515
613
41
5
0
195,196
3
W
Sol
6,472
719
68
8
0
177,070
3
L
Artio
4,189
465
22
2
0
169,975
0
L
Medusa
3,911
435
33
4
0
199,430
0
W
Sylvanus
5,755
639
45
5
0
176,652
3
L
Hera
4,281
476
44
5
0
150,692
4
L
Ravana
4,512
501
49
5
0
186,489
0
W
Zhong Kui
5,599
622
54
6
0
142,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role