Player Matchup

The Morrigan
The Morrigan
CptMurphy2021
The Morrigan
Level 67
God Stats
35W - 42L
1,483 SR
Queue Stats
321W - 351L
1,501 Elo+
Solo
Medusa
Medusa
DCJUN
Medusa
Level 28
God Stats
5W - 7L
1,313 SR
Queue Stats
90W - 129L
1,360 Elo+
Solo
Ymir
Ymir
X50Drake
Ymir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 122L
1,391 Elo+
Solo
Team Averages
Level 41
1,432 SR
1,417 Elo+

VS

Team Averages
Level 54
1,512 SR
1,418 Elo+
Ymir
Ymir
OnrushingClub13
Ymir
Level 26
God Stats
8W - 6L
1,537 SR
Queue Stats
85W - 108L
1,468 Elo+
Solo
Skadi
Skadi
Sopjoe
Skadi
Level 22
God Stats
2W - 14L
1,330 SR
Queue Stats
10W - 38L
1,131 Elo+
Solo
Sol
Sol
zzsrtzz
Sol
Level 115
God Stats
6W - 4L
1,671 SR
Queue Stats
491W - 464L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CptMurphy2021
The Morrigan
15
7 / 7 / 8
11,972
748
18,554
14,511
6,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
DCJUN
Medusa
15
7 / 5 / 7
11,050
691
13,395
13,029
5,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
2 / 3 / 11
11,430
714
8,252
24,094
31,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 13
10,701
669
6,384
18,153
23,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Sopjoe
Skadi
11
1 / 10 / 7
9,026
564
7,771
13,274
5,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
13 / 3 / 2
11,878
742
25,910
16,822
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
16
Kills
15
15
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CptMurphy2021
The Morrigan
7
7
8
1.57
W
Medusa
DCJUN
Medusa
7
5
7
2.1
L
1
3
13
2.5
L
Skadi
Sopjoe
Skadi
1
10
7
0.45
W
Ymir
2
3
11
2.5
L
Sol
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,201
Damage
40,065
51,634
Taken
48,249
43,531
Mitigated
36,673
9,090
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CptMurphy2021
The Morrigan
18,554
3,300
158
2,288
14,511
6,139
630
8,248
5,990
36,823
77
W
Medusa
DCJUN
Medusa
13,395
5,743
718
783
13,029
5,783
2,228
8,423
4,606
0
38,780
L
6,384
1,044
90
3,490
18,153
23,028
0
10,344
7,809
16,390
0
L
Skadi
Sopjoe
Skadi
7,771
2,444
0
152
13,274
5,325
142
7,518
5,756
0
28,751
W
Ymir
8,252
1,643
0
5,143
24,094
31,609
96
12,804
11,290
25,560
0
L
Sol
25,910
9,394
348
10,020
16,822
8,320
1,753
9,401
7,421
77,563
8,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
31,605
130
Minions Killed
183
2
Camps Cleared
10
760,451
Distance Traveled
710,433
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,972
748
36
2
0
237,504
1
W
Medusa
11,050
691
54
3
2
269,298
5
L
Ymir
10,701
669
19
1
0
262,993
1
L
Skadi
9,026
564
45
3
0
186,792
0
W
Ymir
11,430
714
40
3
0
253,649
0
L
Sol
11,878
742
119
7
10
260,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role