Player Matchup

Fenrir
Fenrir
Helianthus227
Fenrir
Level 26
God Stats
4W - 0L
1,794 SR
Queue Stats
132W - 38L
1,575 Elo+
Party 1
Geb
Geb
Magic Torch
Geb
Level 26
God Stats
1W - 1L
1,447 SR
Queue Stats
3W - 2L
1,289 Elo+
Solo
Chronos
Chronos
Myosotis227
Chronos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 6L
1,671 Elo+
Party 1
Bellona
Bellona
OmeGaRaiZen
Bellona
Level 108
God Stats
33W - 35L
1,376 SR
Queue Stats
106W - 156L
1,306 Elo+
Party 1
Ymir
Ymir
Pogonazvyx
Ymir
Level 26
God Stats
48W - 46L
1,545 SR
Queue Stats
146W - 201L
1,371 Elo+
Solo
Team Averages
Level 38
1,532 SR
1,443 Elo+

VS

Team Averages
Level 14
1,531 SR
1,407 Elo+
Neith
Neith
 
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
InterchangVII
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,390 Elo+
Solo
Odin
Odin
Saladin9559
Odin
Level 6
God Stats
4W - 6L
1,516 SR
Queue Stats
4W - 6L
1,511 Elo+
Solo
Loki
Loki
gdh2017
Loki
Level 15
God Stats
1W - 3L
1,474 SR
Queue Stats
11W - 21L
1,241 Elo+
Solo
Ymir
Ymir
tony7pl
Ymir
Level 23
God Stats
2W - 4L
1,662 SR
Queue Stats
38W - 61L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 0 / 2
9,228
659
13,543
6,942
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 1
6,566
469
2,729
9,925
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Myosotis227
Chronos
13
1 / 1 / 11
8,049
575
6,834
8,572
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
OmeGaRaiZen
Bellona
11
5 / 2 / 5
6,971
498
7,799
7,544
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 2 / 5
6,991
499
3,121
8,354
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 7 / 2
5,831
417
4,335
9,197
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
InterchangVII
Poseidon
12
3 / 1 / 0
7,405
529
7,577
6,603
2,010
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 0
4,715
337
745
6,429
1,723
Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
gdh2017
Loki
10
2 / 9 / 1
6,560
469
5,796
12,256
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
tony7pl
Ymir
9
2 / 4 / 3
6,242
446
3,279
11,642
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
26
Kills
7
8
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
2
0.14
W
18
0
2
19
L
Poseidon
InterchangVII
Poseidon
3
1
0
3
W
0
3
1
0.17
W
Chronos
Myosotis227
Chronos
1
1
11
6.5
W
Bellona
OmeGaRaiZen
Bellona
5
2
5
3.75
W
2
2
5
2.25
L
0
6
0
0
L
Loki
gdh2017
Loki
2
9
1
0.28
L
Ymir
tony7pl
Ymir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
21,732
41,337
Taken
46,127
23,417
Mitigated
17,566
11,652
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,335
1,144
0
1,173
9,197
3,141
168
2,060
7,016
0
24,934
W
13,543
5,198
0
4,366
6,942
2,915
432
0
6,942
0
58,590
L
Poseidon
InterchangVII
Poseidon
7,577
2,122
0
0
6,603
2,010
726
2,511
3,917
42,491
0
W
2,729
490
0
346
9,925
6,256
58
7,185
2,740
25,676
0
W
Chronos
Myosotis227
Chronos
6,834
2,329
0
2,015
8,572
3,689
2,742
521
8,051
51,810
6,460
W
Bellona
OmeGaRaiZen
Bellona
7,799
2,273
425
2,111
7,544
5,710
1,517
1,726
5,818
0
27,760
W
3,121
1,113
0
2,389
8,354
4,847
131
1,424
6,930
19,067
0
L
745
468
0
294
6,429
1,723
271
1,403
4,983
0
5,882
L
Loki
gdh2017
Loki
5,796
1,645
0
2,500
12,256
3,355
0
3,114
9,054
0
31,398
L
Ymir
tony7pl
Ymir
3,279
258
0
1,351
11,642
7,337
84
2,788
8,453
14,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
30,753
329
Minions Killed
224
0
Camps Cleared
0
1,326,865
Distance Traveled
1,132,510
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,831
417
49
4
0
208,014
0
W
Fenrir
9,228
659
101
7
0
306,523
2
L
Poseidon
7,405
529
83
6
0
234,755
0
W
Geb
6,566
469
38
3
0
230,844
1
W
Chronos
8,049
575
115
8
0
279,528
3
W
Bellona
6,971
498
46
3
0
289,357
0
W
Ymir
6,991
499
29
2
0
220,613
0
L
Odin
4,715
337
10
1
0
208,085
0
L
Loki
6,560
469
63
5
0
257,063
0
L
Ymir
6,242
446
19
1
0
224,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role