Player Matchup

Tsukuyomi
Tsukuyomi
Dannylevich
Tsukuyomi
Level 104
God Stats
3W - 2L
1,499 SR
Queue Stats
68W - 56L
1,573 Elo+
Party 2
Achilles
Achilles
Oliture
Achilles
Level 108
God Stats
6W - 6L
1,550 SR
Queue Stats
298W - 251L
1,576 Elo+
Party 2
Ares
Ares
Tigerloid
Ares
Level 74
God Stats
11W - 7L
1,624 SR
Queue Stats
83W - 77L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
VoriigKye
Ah Puch
Level 67
God Stats
2W - 2L
1,287 SR
Queue Stats
22W - 10L
1,619 Elo+
Solo
Rama
Rama
stefneck
Rama
Level 127
God Stats
32W - 24L
1,744 SR
Queue Stats
308W - 281L
1,579 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,573 Elo+

VS

Team Averages
Level 68
1,447 SR
1,564 Elo+
Rama
Rama
Domvader25
Rama
Level 81
God Stats
1W - 2L
1,570 SR
Queue Stats
152W - 125L
1,594 Elo+
Solo
The Morrigan
The Morrigan
HERACION
The Morrigan
Level 122
God Stats
4W - 9L
1,144 SR
Queue Stats
1,181W - 1,128L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
Hertz3213
Gilgamesh
Level 17
God Stats
2W - 5L
1,472 SR
Queue Stats
139W - 85L
1,574 Elo+
Party 1
Anubis
Anubis
LeDovahkiinFR
Anubis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 156L
1,471 Elo+
Solo
Bacchus
Bacchus
Mkar007
Bacchus
Level 67
God Stats
41W - 30L
1,551 SR
Queue Stats
336W - 242L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dannylevich
Tsukuyomi
17
9 / 2 / 21
11,127
1,113
16,332
13,290
6,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
Oliture
Achilles
18
14 / 1 / 16
13,067
1,307
15,939
8,866
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
18
1 / 2 / 30
10,628
1,063
8,957
12,237
17,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
VoriigKye
Ah Puch
17
5 / 0 / 18
10,726
1,073
11,260
7,004
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
17
10 / 2 / 24
11,747
1,175
18,442
8,661
4,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

272

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,892
889
8,313
12,533
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
HERACION
The Morrigan
15
2 / 11 / 3
10,004
1,000
9,294
14,261
5,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Hertz3213
Gilgamesh
15
1 / 5 / 3
8,945
895
8,727
17,877
15,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 12 / 1
9,300
930
6,219
14,342
7,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mkar007
Bacchus
16
1 / 5 / 4
10,087
1,009
11,459
16,940
23,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
20
39
Kills
7
7
Deaths
39
109
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dannylevich
Tsukuyomi
9
2
21
9.75
L
1
6
2
0.33
L
The Morrigan
HERACION
The Morrigan
2
11
3
0.32
L
Gilgamesh
Hertz3213
Gilgamesh
1
5
3
0.5
L
2
12
1
0.21
L
Bacchus
Mkar007
Bacchus
1
5
4
0.6
W
Achilles
Oliture
Achilles
14
1
16
22
W
Ares
1
2
30
8
W
Ah Puch
VoriigKye
Ah Puch
5
0
18
14
W
Rama
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,930
Damage
44,012
50,058
Taken
75,953
36,551
Mitigated
56,049
8,671
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dannylevich
Tsukuyomi
16,332
3,581
0
287
13,290
6,624
0
6,382
6,566
0
27,227
L
8,313
5,937
0
588
12,533
4,649
0
1,570
10,866
0
28,055
L
The Morrigan
HERACION
The Morrigan
9,294
1,552
0
542
14,261
5,848
0
5,597
8,327
44,941
583
L
Gilgamesh
Hertz3213
Gilgamesh
8,727
734
0
38
17,877
15,025
0
5,219
12,495
3,061
13,442
L
6,219
401
0
930
14,342
7,308
0
3,038
11,129
20,658
0
L
Bacchus
Mkar007
Bacchus
11,459
725
0
574
16,940
23,219
0
4,658
12,060
19,651
0
W
Achilles
Oliture
Achilles
15,939
4,000
0
2,865
8,866
5,380
0
4,516
4,350
0
41,312
W
Ares
8,957
594
0
929
12,237
17,168
0
6,191
6,046
11,969
0
W
Ah Puch
VoriigKye
Ah Puch
11,260
218
0
2,796
7,004
3,143
0
5,581
1,423
31,974
0
W
Rama
18,442
15,399
0
1,794
8,661
4,236
0
5,198
3,463
0
32,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,295
Gold Earned
47,228
167
Minions Killed
194
9
Camps Cleared
5
1,027,961
Distance Traveled
864,020
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,127
1,113
14
1
0
211,073
1
L
Rama
8,892
889
38
4
2
168,878
0
L
The Morrigan
10,004
1,000
89
9
0
151,035
0
L
Gilgamesh
8,945
895
14
1
0
185,249
3
L
Anubis
9,300
930
37
4
1
154,262
0
L
Bacchus
10,087
1,009
16
2
2
204,596
0
W
Achilles
13,067
1,307
79
8
6
222,620
3
W
Ares
10,628
1,063
0
0
0
206,777
0
W
Ah Puch
10,726
1,073
48
5
1
210,201
0
W
Rama
11,747
1,175
26
3
2
177,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role