Player Matchup

Kukulkan
Kukulkan
APS_doctorestron
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,419 Elo+
Solo
Sobek
Sobek
An_na_1307
Sobek
Level 28
God Stats
2W - 4L
1,404 SR
Queue Stats
108W - 119L
1,383 Elo+
Solo
Neith
Neith
BeeBeeCoo_Pz
Neith
Level 8
God Stats
0W - 4L
1,195 SR
Queue Stats
7W - 10L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoulRessur3cter
Tsukuyomi
Level 7
God Stats
2W - 8L
1,525 SR
Queue Stats
2W - 9L
1,357 Elo+
Solo
Tiamat
Tiamat
VelcroLove
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,472 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,405 Elo+

VS

Team Averages
Level 24
1,584 SR
1,492 Elo+
He Bo
He Bo
DerWubbler
He Bo
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,308 Elo+
Solo
Bellona
Bellona
DuelciTalha
Bellona
Level 27
God Stats
5W - 2L
1,830 SR
Queue Stats
85W - 48L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
EWeatherup
Gilgamesh
Level 29
God Stats
15W - 13L
1,611 SR
Queue Stats
184W - 170L
1,440 Elo+
Solo
Ares
Ares
jøkesss
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 17L
1,745 Elo+
Party 1
Medusa
Medusa
lafrite-6200
Medusa
Level 28
God Stats
15W - 11L
1,479 SR
Queue Stats
140W - 177L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,062
466
1,622
6,363
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
8
0 / 5 / 0
5,145
396
2,371
12,006
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,215
401
2,602
6,589
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
SoulRessur3cter
Tsukuyomi
9
0 / 4 / 0
5,506
424
3,461
7,541
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
VelcroLove
Tiamat
12
1 / 4 / 0
6,837
526
6,693
8,242
6,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
2 / 1 / 0
6,972
536
4,338
4,261
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
DuelciTalha
Bellona
14
2 / 1 / 4
7,881
606
4,838
9,135
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
EWeatherup
Gilgamesh
11
2 / 0 / 1
6,824
525
3,254
8,832
3,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
12
12 / 0 / 2
7,901
608
10,046
12,392
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
3 / 0 / 7
7,368
567
7,551
3,085
1,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
21
21
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Sobek
0
5
0
0
L
0
4
0
0
W
He Bo
2
1
0
2
W
Bellona
DuelciTalha
Bellona
2
1
4
4
W
Gilgamesh
EWeatherup
Gilgamesh
2
0
1
2.5
L
Tsukuyomi
SoulRessur3cter
Tsukuyomi
0
4
0
0
L
Tiamat
VelcroLove
Tiamat
1
4
0
0.25
W
Ares
12
0
2
13
W
Medusa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
30,027
40,741
Taken
37,705
20,091
Mitigated
25,702
12,061
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,622
295
0
1,321
6,363
1,985
520
4,996
863
22,909
0
L
Sobek
2,371
670
0
3,366
12,006
7,340
130
2,641
8,957
12,829
0
L
2,602
1,185
118
1,814
6,589
2,012
468
3,275
2,979
0
30,411
W
He Bo
4,338
72
0
1,106
4,261
1,488
898
1,884
2,377
29,082
0
W
Bellona
DuelciTalha
Bellona
4,838
1,816
0
3,430
9,135
6,034
0
1,965
7,170
112
67,008
W
Gilgamesh
EWeatherup
Gilgamesh
3,254
462
0
2,570
8,832
3,870
968
3,538
5,294
0
28,120
L
Tsukuyomi
SoulRessur3cter
Tsukuyomi
3,461
1,498
0
2,527
7,541
2,474
0
1,384
5,916
0
29,867
L
Tiamat
VelcroLove
Tiamat
6,693
691
0
2,915
8,242
6,280
0
543
7,608
41,858
0
W
Ares
10,046
1,839
0
1,820
12,392
13,233
0
2,699
9,693
27,147
0
W
Medusa
7,551
3,576
212
1,194
3,085
1,077
635
600
2,485
0
44,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
36,946
260
Minions Killed
367
0
Camps Cleared
0
1,158,148
Distance Traveled
1,247,459
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,062
466
47
4
0
229,039
1
L
Sobek
5,145
396
15
1
0
237,082
4
L
Neith
5,215
401
58
4
0
217,462
0
W
He Bo
6,972
536
60
5
0
237,681
1
W
Bellona
7,881
606
115
9
0
292,539
4
W
Gilgamesh
6,824
525
73
6
0
255,479
0
L
Tsukuyomi
5,506
424
53
4
0
239,928
0
L
Tiamat
6,837
526
87
7
0
234,637
3
W
Ares
7,901
608
33
3
0
251,933
1
W
Medusa
7,368
567
86
7
0
209,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role