Player Matchup

Cthulhu
Cthulhu
Hitman--Hun
Cthulhu
Level 29
God Stats
3W - 2L
1,475 SR
Queue Stats
128W - 128L
1,284 Elo+
Party 2
Ao Kuang
Ao Kuang
Hurkalee
Ao Kuang
Level 39
God Stats
2W - 3L
1,405 SR
Queue Stats
69W - 65L
1,402 Elo+
Party 2
Chiron
Chiron
MarcoPolo420lll
Chiron
Level 38
God Stats
5W - 10L
1,348 SR
Queue Stats
97W - 138L
1,313 Elo+
Solo
Bellona
Bellona
huelamo16
Bellona
Level 45
God Stats
4W - 6L
1,372 SR
Queue Stats
123W - 161L
1,371 Elo+
Solo
Ra
Ra
x_DeltaZombi_x
Ra
Level 56
God Stats
9W - 15L
1,393 SR
Queue Stats
294W - 306L
1,338 Elo+
Party 2
Team Averages
Level 41
1,399 SR
1,342 Elo+

VS

Team Averages
Level 48
1,480 SR
1,382 Elo+
Fenrir
Fenrir
GoDD_XxGrizzlYxX
Fenrir
Level 56
God Stats
27W - 33L
1,442 SR
Queue Stats
90W - 94L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
MarcomaryP
Nu Wa
Level 68
God Stats
10W - 5L
1,659 SR
Queue Stats
256W - 290L
1,390 Elo+
Party 3
Mulan
Mulan
Syref98
Mulan
Level 47
God Stats
21W - 8L
1,650 SR
Queue Stats
207W - 237L
1,398 Elo+
Party 3
Neith
Neith
Yander-exe
Neith
Level 24
God Stats
5W - 7L
1,357 SR
Queue Stats
33W - 51L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
maitre-yorck
Cthulhu
Level 46
God Stats
1W - 3L
1,293 SR
Queue Stats
186W - 224L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hitman--Hun
Cthulhu
6
0 / 5 / 0
4,718
363
2,196
11,416
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Hurkalee
Ao Kuang
11
3 / 1 / 2
6,882
529
3,756
8,760
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 0
6,138
472
2,659
6,599
1,624
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
huelamo16
Bellona
12
0 / 2 / 1
6,875
529
3,136
7,482
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 6 / 2
6,910
532
6,184
8,948
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 6
7,127
548
9,146
9,798
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
4 / 2 / 2
7,688
591
6,540
6,404
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Syref98
Mulan
14
1 / 0 / 0
7,888
607
4,398
7,023
5,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
11
3 / 1 / 6
6,824
525
4,649
4,832
1,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
maitre-yorck
Cthulhu
10
3 / 1 / 5
6,542
503
2,931
6,991
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
16
16
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Cthulhu
Hitman--Hun
Cthulhu
0
5
0
0
L
Ao Kuang
Hurkalee
Ao Kuang
3
1
2
4
L
1
2
0
0.5
W
Nu Wa
4
2
2
2.5
W
Mulan
Syref98
Mulan
1
0
0
1
W
Neith
3
1
6
6
L
Bellona
huelamo16
Bellona
0
2
1
0.25
W
Cthulhu
maitre-yorck
Cthulhu
3
1
5
5.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
27,664
43,205
Taken
35,048
17,153
Mitigated
15,984
14,108
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,146
1,704
0
3,056
9,798
3,290
1,255
2,733
6,800
0
33,540
L
Cthulhu
Hitman--Hun
Cthulhu
2,196
198
91
2,251
11,416
4,078
0
2,321
8,855
15,010
0
L
Ao Kuang
Hurkalee
Ao Kuang
3,756
1,271
0
5,147
8,760
2,613
0
1,344
7,416
35,224
0
L
2,659
1,186
155
2,465
6,599
1,624
0
874
5,501
0
26,334
W
Nu Wa
6,540
1,848
0
2,151
6,404
1,629
760
2,732
3,521
46,128
0
W
Mulan
Syref98
Mulan
4,398
197
0
4,334
7,023
5,539
0
1,200
5,823
3,993
45,748
W
Neith
4,649
2,263
28
1,402
4,832
1,309
1,094
2,242
2,366
0
27,662
L
Bellona
huelamo16
Bellona
3,136
821
0
1,785
7,482
6,383
0
894
6,588
1,405
37,903
W
Cthulhu
maitre-yorck
Cthulhu
2,931
274
380
1,214
6,991
4,217
558
2,633
4,224
12,511
0
L
6,184
923
182
2,032
8,948
2,455
456
4,082
4,780
37,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
36,069
338
Minions Killed
337
0
Camps Cleared
0
1,180,876
Distance Traveled
1,184,588
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,127
548
54
4
0
282,164
0
L
Cthulhu
4,718
363
24
2
0
176,023
11
L
Ao Kuang
6,882
529
79
6
0
286,982
1
L
Chiron
6,138
472
63
5
0
231,321
1
W
Nu Wa
7,688
591
84
6
0
237,192
1
W
Mulan
7,888
607
115
9
0
215,491
0
W
Neith
6,824
525
58
4
0
238,747
1
L
Bellona
6,875
529
98
8
0
267,323
0
W
Cthulhu
6,542
503
26
2
0
210,994
0
L
Ra
6,910
532
74
6
0
219,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role