Player Matchup

Skadi
Skadi
AIT_032
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Chronic_hyp
Izanami
Level 53
God Stats
3W - 5L
1,484 SR
Queue Stats
31W - 27L
1,531 Elo+
Solo
Artio
Artio
toniof13
Artio
Level 117
God Stats
1W - 3L
1,132 SR
Queue Stats
117W - 125L
1,437 Elo+
Solo
Team Averages
Level 58
1,372 SR
1,489 Elo+

VS

Team Averages
Level 68
1,517 SR
1,468 Elo+
Fenrir
Fenrir
Codigo_Titi11
Fenrir
Level 141
God Stats
55W - 35L
1,570 SR
Queue Stats
182W - 171L
1,472 Elo+
Party 1
Thoth
Thoth
HansAchimRenner
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 65L
1,549 Elo+
Solo
Geb
Geb
Tamboliko_101
Geb
Level 37
God Stats
22W - 26L
1,482 SR
Queue Stats
119W - 153L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AIT_032
Skadi
8
0 / 9 / 0
6,068
552
2,751
9,179
2,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Chronic_hyp
Izanami
12
2 / 1 / 0
7,532
685
7,926
8,920
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
toniof13
Artio
10
0 / 6 / 2
6,698
609
6,124
14,085
8,605
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,883
808
9,498
9,133
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 1 / 7
8,906
810
12,479
5,540
2,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 15
8,380
762
6,202
11,065
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
16
16
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
AIT_032
Skadi
0
9
0
0
L
Izanami
Chronic_hyp
Izanami
2
1
0
2
W
8
0
8
12
W
7
1
7
10.5
W
1
1
15
8.5
L
Artio
toniof13
Artio
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
28,179
32,184
Taken
25,738
13,007
Mitigated
17,088
3,951
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AIT_032
Skadi
2,751
1,401
0
0
9,179
2,002
72
4,882
3,958
0
7,058
L
Izanami
Chronic_hyp
Izanami
7,926
5,779
0
732
8,920
2,400
0
6,427
2,370
0
30,037
W
9,498
1,913
0
3,057
9,133
4,073
705
3,103
6,030
0
24,988
W
12,479
251
0
459
5,540
2,493
312
1,212
4,328
43,441
0
W
6,202
613
145
1,735
11,065
10,522
54
2,292
8,773
15,425
0
L
Artio
toniof13
Artio
6,124
1,189
733
2,486
14,085
8,605
0
7,441
6,320
17,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,298
Gold Earned
26,169
93
Minions Killed
134
1
Camps Cleared
7
531,893
Distance Traveled
676,948
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,068
552
8
1
0
125,308
0
L
Izanami
7,532
685
61
6
1
211,508
4
W
Fenrir
8,883
808
35
3
3
223,295
2
W
Thoth
8,906
810
73
7
4
223,793
1
W
Geb
8,380
762
26
2
0
229,860
0
L
Artio
6,698
609
24
2
0
195,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role