Player Matchup

Gilgamesh
Gilgamesh
Fionliss4174
Gilgamesh
Level 126
God Stats
45W - 58L
1,530 SR
Queue Stats
359W - 431L
1,389 Elo+
Party 1
Kali
Kali
ManuloManiya
Kali
Level 44
God Stats
6W - 8L
1,577 SR
Queue Stats
122W - 162L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
RustProofHippo
Hou Yi
Level 39
God Stats
6W - 3L
1,834 SR
Queue Stats
174W - 141L
1,611 Elo+
Solo
Tiamat
Tiamat
SpidersAreBae
Tiamat
Level 28
God Stats
2W - 4L
1,455 SR
Queue Stats
33W - 27L
1,500 Elo+
Party 1
Ares
Ares
ViktoriusSS
Ares
Level 27
God Stats
6W - 9L
1,612 SR
Queue Stats
69W - 73L
1,444 Elo+
Party 2
Team Averages
Level 53
1,601 SR
1,478 Elo+

VS

Team Averages
Level 64
1,610 SR
1,465 Elo+
Bellona
Bellona
BuffaloBiffle
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,501 Elo+
Party 3
Hachiman
Hachiman
Footusws
Hachiman
Level 89
God Stats
16W - 13L
1,523 SR
Queue Stats
266W - 219L
1,542 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MultiDomi06
Morgan Le Fay
Level 42
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 1L
1,184 Elo+
Solo
Ares
Ares
SeigneurRequin
Ares
Level 36
God Stats
13W - 5L
1,853 SR
Queue Stats
78W - 51L
1,573 Elo+
Party 3
Zhong Kui
Zhong Kui
bakssa
Zhong Kui
Level 124
God Stats
4W - 3L
1,464 SR
Queue Stats
277W - 249L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fionliss4174
Gilgamesh
10
1 / 12 / 4
8,012
348
7,312
20,847
13,079
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 9 / 6
10,980
477
8,163
23,048
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 7 / 3
12,145
528
17,098
20,287
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 9 / 1
10,845
472
7,617
20,215
10,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 12 / 5
9,549
415
9,711
24,018
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 4 / 14
11,150
485
6,825
23,724
16,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Footusws
Hachiman
20
15 / 2 / 7
13,954
607
25,475
18,052
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MultiDomi06
Morgan Le Fay
16
6 / 5 / 10
11,721
510
12,789
13,955
4,881
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
11 / 1 / 17
12,805
557
19,007
18,237
16,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
bakssa
Zhong Kui
19
14 / 4 / 9
13,353
581
19,406
14,987
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
15
Kills
49
49
Deaths
16
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
4
14
2.5
L
Gilgamesh
Fionliss4174
Gilgamesh
1
12
4
0.25
W
Hachiman
Footusws
Hachiman
15
2
7
9.25
L
3
9
6
0.67
W
Morgan Le Fay
MultiDomi06
Morgan Le Fay
6
5
10
2.2
L
4
7
3
0.79
W
11
1
17
19.5
L
5
9
1
0.61
L
2
12
5
0.38
W
Zhong Kui
bakssa
Zhong Kui
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,901
Damage
83,502
108,415
Taken
88,955
55,907
Mitigated
56,278
15,276
Healing
28,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,825
2,924
180
4,906
23,724
16,921
0
2,781
20,889
0
55,910
L
Gilgamesh
Fionliss4174
Gilgamesh
7,312
1,324
0
230
20,847
13,079
352
11,241
9,201
2,039
24,737
W
Hachiman
Footusws
Hachiman
25,475
16,130
0
10,275
18,052
6,079
1,587
3,829
14,223
0
117,724
L
8,163
4,106
0
3,094
23,048
7,944
560
11,082
11,666
0
59,515
W
Morgan Le Fay
MultiDomi06
Morgan Le Fay
12,789
2,228
0
3,597
13,955
4,881
1,565
4,745
8,866
53,755
0
L
17,098
6,876
0
5,162
20,287
5,672
486
7,012
13,117
0
90,991
W
19,007
694
0
5,430
18,237
16,922
729
4,331
13,602
78,819
0
L
7,617
907
86
5,037
20,215
10,630
0
9,633
10,472
65,128
0
L
9,711
479
0
1,667
24,018
18,582
0
11,081
12,757
26,207
0
W
Zhong Kui
bakssa
Zhong Kui
19,406
1,742
0
4,424
14,987
11,475
5,550
1,937
13,040
83,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,531
Gold Earned
62,983
411
Minions Killed
559
0
Camps Cleared
0
1,818,879
Distance Traveled
2,091,541
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,150
485
66
3
0
443,349
12
L
Gilgamesh
8,012
348
35
2
0
319,179
0
W
Hachiman
13,954
607
158
7
0
406,038
6
L
Kali
10,980
477
102
4
0
381,744
1
W
Morgan Le Fay
11,721
510
86
4
0
360,779
0
L
Hou Yi
12,145
528
151
7
0
370,827
1
W
Ares
12,805
557
104
5
0
475,677
9
L
Tiamat
10,845
472
103
4
0
362,122
2
L
Ares
9,549
415
20
1
0
385,007
9
W
Zhong Kui
13,353
581
145
6
0
405,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role