Player Matchup

Ao Kuang
Ao Kuang
Dopeywhenbanned
Ao Kuang
Level 46
God Stats
6W - 2L
1,514 SR
Queue Stats
16W - 19L
1,625 Elo+
Party 2
Odin
Odin
ItzzJustAce
Odin
Level 29
God Stats
1W - 5L
1,265 SR
Queue Stats
61W - 68L
1,384 Elo+
Party 1
Anubis
Anubis
NinjaNickLivePC
Anubis
Level 17
God Stats
46W - 37L
1,481 SR
Queue Stats
59W - 64L
1,584 Elo+
Solo
Ullr
Ullr
SevenDeadJr
Ullr
Level 26
God Stats
6W - 13L
1,096 SR
Queue Stats
95W - 114L
1,353 Elo+
Party 1
Izanami
Izanami
Tikyu
Izanami
Level 15
God Stats
2W - 2L
1,698 SR
Queue Stats
71W - 64L
1,700 Elo+
Party 2
Team Averages
Level 27
1,411 SR
1,529 Elo+

VS

Team Averages
Level 14
1,590 SR
1,512 Elo+
Hera
Hera
 
Hera
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Pumpbuh
Erlang Shen
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 35L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
TwistedTruss
Gilgamesh
Level 27
God Stats
8W - 9L
1,870 SR
Queue Stats
59W - 54L
1,552 Elo+
Solo
Neith
Neith
andrejpsycho
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ohGranzby
Guan Yu
Level 12
God Stats
5W - 5L
1,578 SR
Queue Stats
339W - 378L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
6 / 0 / 1
6,213
690
5,440
6,848
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 1
5,244
583
1,803
3,777
2,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 2
5,680
631
2,711
2,661
668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 0 / 1
5,600
622
2,417
3,692
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Tikyu
Izanami
8
1 / 4 / 0
5,131
570
1,878
5,793
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
3 / 2 / 1
5,559
618
4,682
5,471
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Pumpbuh
Erlang Shen
9
0 / 3 / 0
4,951
550
4,062
7,991
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TwistedTruss
Gilgamesh
1
0 / 0 / 0
1,797
200
0
0
0
7
1 / 4 / 0
4,171
463
1,582
2,989
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
ohGranzby
Guan Yu
7
1 / 4 / 0
4,448
494
1,315
5,664
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
13
Kills
5
5
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
1
1.75
W
Ao Kuang
6
0
1
6.5
W
0
0
1
0.5
W
3
1
2
4
L
Erlang Shen
Pumpbuh
Erlang Shen
0
3
0
0
W
3
0
1
3.5
W
Izanami
Tikyu
Izanami
1
4
0
0.25
L
Gilgamesh
TwistedTruss
Gilgamesh
0
0
0
0
L
1
4
0
0.25
L
Guan Yu
ohGranzby
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
11,641
22,771
Taken
22,115
8,478
Mitigated
6,315
7,588
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,682
1,455
0
1,588
5,471
1,310
64
2,483
2,988
26,983
0
W
Ao Kuang
5,440
1,328
0
4,457
6,848
2,596
0
1,564
5,230
23,587
4,260
W
1,803
1,240
0
0
3,777
2,306
826
0
3,777
0
24,824
W
2,711
196
0
912
2,661
668
422
0
2,661
22,951
0
L
Erlang Shen
Pumpbuh
Erlang Shen
4,062
2,236
0
2,818
7,991
2,854
0
2,773
5,218
0
23,945
W
2,417
1,416
0
1,417
3,692
960
999
243
3,409
0
23,746
W
Izanami
Tikyu
Izanami
1,878
1,181
0
802
5,793
1,948
44
2,581
3,012
0
18,821
L
Gilgamesh
TwistedTruss
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
1,582
920
0
97
2,989
853
0
1,110
1,879
0
8,295
L
Guan Yu
ohGranzby
Guan Yu
1,315
366
35
1,126
5,664
1,298
0
1,356
4,308
0
14,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
20,926
256
Minions Killed
161
0
Camps Cleared
0
949,665
Distance Traveled
637,541
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,559
618
49
5
0
167,979
5
W
Ao Kuang
6,213
690
50
6
0
226,065
2
W
Odin
5,244
583
53
6
0
177,259
0
W
Anubis
5,680
631
54
6
0
175,610
1
L
Erlang Shen
4,951
550
61
7
0
183,827
0
W
Ullr
5,600
622
51
6
0
194,267
2
W
Izanami
5,131
570
48
5
0
176,464
2
L
Gilgamesh
1,797
200
0
0
0
0
0
L
Neith
4,171
463
22
2
0
133,877
0
L
Guan Yu
4,448
494
29
3
0
151,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role