Player Matchup

Odin
Odin
Atem_hayabusa
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Caintus
Yemoja
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HEISENBERG1313
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Okaru_51d35w1p3
Morgan Le Fay
Level 12
God Stats
3W - 2L
1,150 SR
Queue Stats
6W - 8L
1,207 Elo+
Solo
Jormungandr
Jormungandr
memelord66
Jormungandr
Level 20
God Stats
4W - 4L
1,219 SR
Queue Stats
35W - 33L
1,353 Elo+
Solo
Team Averages
Level 9
1,374 SR
1,412 Elo+

VS

Team Averages
Level 20
1,557 SR
1,229 Elo+
Pele
Pele
FunnyBunny RSA
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
961 Elo+
Solo
Osiris
Osiris
GuidinuZ_TRP
Osiris
Level 26
God Stats
1W - 3L
1,391 SR
Queue Stats
40W - 34L
1,365 Elo+
Solo
Aphrodite
Aphrodite
King_of_shadow47
Aphrodite
Level 15
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 24L
1,224 Elo+
Party 2
Cliodhna
Cliodhna
erfan379
Cliodhna
Level 22
God Stats
6W - 7L
1,430 SR
Queue Stats
17W - 30L
1,250 Elo+
Party 2
Merlin
Merlin
scousebob27
Merlin
Level 27
God Stats
6W - 4L
1,761 SR
Queue Stats
97W - 131L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 10
9,509
475
9,271
18,985
17,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Caintus
Yemoja
14
5 / 3 / 8
10,185
509
5,946
12,075
10,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
HEISENBERG1313
Aphrodite
14
8 / 2 / 8
10,655
533
6,799
10,083
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Okaru_51d35w1p3
Morgan Le Fay
14
9 / 9 / 7
9,776
489
8,937
17,872
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
memelord66
Jormungandr
17
5 / 1 / 3
10,879
544
9,453
13,667
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 15 / 1
7,724
386
6,652
16,367
5,563
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
14
6 / 5 / 6
9,552
478
14,368
14,676
10,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
1
0 / 0 / 0
3,837
192
0
0
0
Cliodhna
erfan379
Cliodhna
13
2 / 11 / 3
8,541
427
11,506
15,933
7,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
14
1 / 3 / 6
8,635
432
8,014
9,145
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
33
Kills
13
20
Deaths
34
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
Yemoja
Caintus
Yemoja
5
3
8
3
L
4
15
1
0.3
L
Osiris
6
5
6
1.8
W
Aphrodite
HEISENBERG1313
Aphrodite
8
2
8
6
L
Aphrodite
0
0
0
0
W
Morgan Le Fay
Okaru_51d35w1p3
Morgan Le Fay
9
9
7
1.39
L
Cliodhna
erfan379
Cliodhna
2
11
3
0.32
W
Jormungandr
memelord66
Jormungandr
5
1
3
6.5
L
Merlin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,406
Damage
40,540
72,682
Taken
56,121
63,039
Mitigated
26,807
23,629
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,271
1,558
0
1,655
18,985
17,241
1,335
618
18,277
11,994
32,587
W
Yemoja
Caintus
Yemoja
5,946
1,642
6,531
2,242
12,075
10,828
1,677
2,626
9,108
21,156
0
L
6,652
2,282
0
1,259
16,367
5,563
0
9,509
6,755
0
26,899
L
Osiris
14,368
5,485
0
3,223
14,676
10,398
246
9,467
4,898
0
41,310
W
Aphrodite
HEISENBERG1313
Aphrodite
6,799
1,797
5,706
4,912
10,083
11,116
1,927
1,450
8,563
28,178
0
L
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Okaru_51d35w1p3
Morgan Le Fay
8,937
2,335
0
1,610
17,872
7,298
1,938
1,096
16,568
41,407
0
L
Cliodhna
erfan379
Cliodhna
11,506
1,703
0
0
15,933
7,661
0
7,683
8,204
0
41,759
W
Jormungandr
memelord66
Jormungandr
9,453
1,724
0
973
13,667
16,556
1,528
1,367
12,152
73,266
0
L
Merlin
8,014
1,246
0
2,414
9,145
3,185
0
6,558
2,040
40,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
38,289
334
Minions Killed
221
0
Camps Cleared
0
1,700,885
Distance Traveled
1,319,411
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,509
475
75
4
0
331,899
2
W
Yemoja
10,185
509
40
2
0
348,957
0
L
Pele
7,724
386
39
2
0
318,404
0
L
Osiris
9,552
478
51
3
0
368,654
0
W
Aphrodite
10,655
533
41
2
0
360,746
2
L
Aphrodite
3,837
192
0
0
0
0
0
W
Morgan Le Fay
9,776
489
50
3
0
334,594
2
L
Cliodhna
8,541
427
60
3
0
328,850
0
W
Jormungandr
10,879
544
128
6
0
324,689
0
L
Merlin
8,635
432
71
4
0
303,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role