Player Matchup

Nemesis
Nemesis
BYXAC
Nemesis
Level 7
God Stats
2W - 3L
1,394 SR
Queue Stats
2W - 5L
1,715 Elo+
Solo
Thor
Thor
Horoyu27
Thor
Level 7
God Stats
2W - 1L
1,510 SR
Queue Stats
7W - 8L
1,398 Elo+
Solo
Horus
Horus
Kiber_Ytka
Horus
Level 28
God Stats
15W - 4L
1,818 SR
Queue Stats
76W - 66L
1,453 Elo+
Solo
Danzaburou
Danzaburou
xMr-_-Hep
Danzaburou
Level 11
God Stats
13W - 15L
1,489 SR
Queue Stats
67W - 68L
1,382 Elo+
Party 1
Olorun
Olorun
xXCaylerCryXx
Olorun
Level 27
God Stats
13W - 9L
1,521 SR
Queue Stats
71W - 62L
1,416 Elo+
Party 1
Team Averages
Level 16
1,547 SR
1,473 Elo+

VS

Team Averages
Level 15
1,539 SR
1,387 Elo+
Chronos
Chronos
AGGSoulThief
Chronos
Level 27
God Stats
26W - 24L
1,585 SR
Queue Stats
251W - 269L
1,437 Elo+
Solo
Khepri
Khepri
IJustKilledUwU
Khepri
Level 20
God Stats
4W - 3L
1,803 SR
Queue Stats
59W - 62L
1,587 Elo+
Solo
King Arthur
King Arthur
Ruan boyboy
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,486 Elo+
Solo
Anubis
Anubis
nplxx_
Anubis
Level 15
God Stats
10W - 14L
1,500 SR
Queue Stats
39W - 59L
1,310 Elo+
Solo
Susano
Susano
suliman2216
Susano
Level 3
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BYXAC
Nemesis
7
1 / 2 / 3
5,010
455
143
3,872
908
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Thor
9
0 / 2 / 4
5,412
492
598
6,072
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
10
10 / 0 / 1
6,533
594
9,370
5,016
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
xMr-_-Hep
Danzaburou
10
2 / 0 / 2
5,861
533
4,666
4,736
1,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
8 / 0 / 1
6,567
597
6,017
3,301
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AGGSoulThief
Chronos
9
0 / 3 / 0
5,235
476
2,265
7,356
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 0
4,671
425
1,887
2,619
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Ruan boyboy
King Arthur
7
1 / 8 / 0
4,665
424
1,798
8,236
2,643
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
nplxx_
Anubis
9
2 / 4 / 1
5,364
488
2,683
5,836
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
4
0 / 7 / 0
3,849
350
466
5,140
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
21
Kills
3
4
Deaths
22
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
AGGSoulThief
Chronos
0
3
0
0
W
Nemesis
BYXAC
Nemesis
1
2
3
1.25
W
Thor
0
2
4
1
L
0
0
0
0
W
Horus
10
0
1
10.5
L
King Arthur
Ruan boyboy
King Arthur
1
8
0
0.13
L
Anubis
nplxx_
Anubis
2
4
1
0.63
L
Susano
0
7
0
0
W
Danzaburou
xMr-_-Hep
Danzaburou
2
0
2
3
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
9,099
22,997
Taken
29,187
7,863
Mitigated
8,990
7,070
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AGGSoulThief
Chronos
2,265
806
0
2,298
7,356
1,859
634
424
6,888
29,143
0
W
Nemesis
BYXAC
Nemesis
143
0
0
47
3,872
908
220
821
3,051
0
13,755
W
Thor
598
152
0
2,140
6,072
1,755
0
395
5,645
0
28,070
L
1,887
238
0
654
2,619
1,258
23
423
2,039
12,736
0
W
Horus
9,370
2,795
0
1,452
5,016
2,947
144
1,460
3,552
3,094
18,373
L
King Arthur
Ruan boyboy
King Arthur
1,798
686
0
595
8,236
2,643
52
1,821
5,771
0
13,373
L
Anubis
nplxx_
Anubis
2,683
456
0
1,471
5,836
1,897
0
1,751
3,847
20,766
0
L
Susano
466
466
0
63
5,140
1,333
75
2,278
2,775
0
1,793
W
Danzaburou
xMr-_-Hep
Danzaburou
4,666
2,764
0
1,339
4,736
1,303
168
2,451
2,145
0
28,934
W
6,017
3,543
153
1,939
3,301
950
862
1,687
1,614
23,692
2,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
23,784
222
Minions Killed
155
0
Camps Cleared
0
1,007,938
Distance Traveled
895,697
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,235
476
69
6
0
181,267
0
W
Nemesis
5,010
455
23
2
0
192,306
0
W
Thor
5,412
492
64
6
0
214,039
5
L
Khepri
4,671
425
22
2
0
212,910
5
W
Horus
6,533
594
34
3
0
202,396
0
L
King Arthur
4,665
424
16
1
0
181,333
2
L
Anubis
5,364
488
45
4
0
178,530
0
L
Susano
3,849
350
3
0
0
141,657
0
W
Danzaburou
5,861
533
46
4
0
204,143
4
W
Olorun
6,567
597
55
5
0
195,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role