Player Matchup

Ganesha
Ganesha
HeimdallsKnight
Ganesha
Level 30
God Stats
18W - 18L
1,492 SR
Queue Stats
47W - 48L
1,478 Elo+
Solo
Ne Zha
Ne Zha
LygerZeroJager1
Ne Zha
Level 28
God Stats
3W - 0L
1,293 SR
Queue Stats
36W - 29L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBestUllr
Tsukuyomi
Level 24
God Stats
2W - 2L
1,726 SR
Queue Stats
104W - 77L
1,646 Elo+
Party 1
Mercury
Mercury
averageADC
Mercury
Level 28
God Stats
7W - 6L
1,528 SR
Queue Stats
207W - 126L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
イカフラィ
Cthulhu
Level 27
God Stats
2W - 3L
1,326 SR
Queue Stats
19W - 20L
1,338 Elo+
Solo
Team Averages
Level 27
1,473 SR
1,481 Elo+

VS

Team Averages
Level 22
1,556 SR
1,583 Elo+
Cupid
Cupid
BigChubSupreme
Cupid
Level 29
God Stats
2W - 4L
1,502 SR
Queue Stats
95W - 79L
1,576 Elo+
Solo
Da Ji
Da Ji
CityBoiiDior
Da Ji
Level 27
God Stats
56W - 48L
1,701 SR
Queue Stats
172W - 179L
1,570 Elo+
Solo
Neith
Neith
PanteraTex
Neith
Level 27
God Stats
25W - 21L
1,576 SR
Queue Stats
101W - 108L
1,497 Elo+
Solo
Poseidon
Poseidon
SULTANofSYRIA
Poseidon
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
159W - 126L
1,605 Elo+
Solo
Ymir
Ymir
ali_ibrahimm1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 3
3,583
717
1,181
3,315
1,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

6
1 / 0 / 0
3,731
746
1,652
1,387
443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TheBestUllr
Tsukuyomi
7
1 / 0 / 3
4,003
801
1,228
2,277
556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
averageADC
Mercury
7
4 / 0 / 1
4,461
892
2,800
2,712
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
1 / 0 / 0
3,114
623
146
967
396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,622
524
128
927
118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,308
662
246
2,392
858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
6
1 / 1 / 0
3,617
723
2,013
3,139
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
SULTANofSYRIA
Poseidon
5
0 / 2 / 0
3,315
663
1,709
2,429
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 3 / 0
2,632
526
129
3,127
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
W
0
1
3
1.5
W
1
0
0
1
L
Neith
1
1
0
1
L
Poseidon
SULTANofSYRIA
Poseidon
0
2
0
0
W
Tsukuyomi
TheBestUllr
Tsukuyomi
1
0
3
2.5
L
0
3
0
0
W
Mercury
averageADC
Mercury
4
0
1
4.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,007
Damage
4,225
10,658
Taken
12,014
3,818
Mitigated
3,651
3,929
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
128
128
0
203
927
118
0
219
708
0
1,983
L
246
70
0
696
2,392
858
0
0
2,392
0
12,247
W
1,181
406
148
1,235
3,315
1,694
580
566
2,749
10,802
0
W
1,652
394
0
370
1,387
443
119
30
1,357
0
12,308
L
Neith
2,013
626
0
955
3,139
1,046
25
775
2,364
0
13,672
L
Poseidon
SULTANofSYRIA
Poseidon
1,709
290
0
430
2,429
479
0
108
2,283
14,393
0
W
Tsukuyomi
TheBestUllr
Tsukuyomi
1,228
391
0
1,704
2,277
556
0
290
1,987
0
13,225
L
129
60
0
36
3,127
1,150
0
187
2,940
1,721
0
W
Mercury
averageADC
Mercury
2,800
1,213
0
472
2,712
729
448
952
1,760
0
15,122
W
146
0
0
0
967
396
0
0
967
6,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,892
Gold Earned
15,494
124
Minions Killed
101
0
Camps Cleared
0
530,899
Distance Traveled
394,067
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,622
524
5
1
0
20,670
0
L
Da Ji
3,308
662
31
6
0
92,456
0
W
Ganesha
3,583
717
5
1
0
101,242
2
W
Ne Zha
3,731
746
25
5
0
101,380
0
L
Neith
3,617
723
33
7
0
80,861
0
L
Poseidon
3,315
663
28
6
0
105,513
0
W
Tsukuyomi
4,003
801
37
7
0
107,879
0
L
Ymir
2,632
526
4
1
0
94,567
0
W
Mercury
4,461
892
48
10
0
121,008
1
W
Cthulhu
3,114
623
9
2
0
99,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role