Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MK-Malty
Tyr
Level 113
God Stats
2W - 1L
1,462 SR
Queue Stats
229W - 269L
1,446 Elo+
Solo
Eset
Eset
Mr cheese4088
Eset
Level 158
God Stats
4W - 4L
1,315 SR
Queue Stats
355W - 398L
1,415 Elo+
Solo
Skadi
Skadi
e-varvanin
Skadi
Level 110
God Stats
5W - 3L
1,538 SR
Queue Stats
285W - 308L
1,390 Elo+
Solo
Terra
Terra
gridnels
Terra
Level 67
God Stats
5W - 1L
1,710 SR
Queue Stats
231W - 211L
1,443 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,439 Elo+

VS

Team Averages
Level 79
1,462 SR
1,333 Elo+
Xing Tian
Xing Tian
AaronJamie
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,291 Elo+
Solo
He Bo
He Bo
SmileyGarfield
He Bo
Level 128
God Stats
4W - 7L
1,506 SR
Queue Stats
306W - 297L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
ae82
Erlang Shen
Level 112
God Stats
1W - 2L
1,488 SR
Queue Stats
240W - 234L
1,369 Elo+
Solo
Osiris
Osiris
bigDgeorge
Osiris
Level 74
God Stats
3W - 2L
1,619 SR
Queue Stats
119W - 97L
1,403 Elo+
Solo
Terra
Terra
laquica-velasco
Terra
Level 55
God Stats
1W - 2L
1,199 SR
Queue Stats
67W - 93L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 3 / 21
11,096
793
21,379
25,565
20,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 0 / 0
7,258
518
0
0
0
18
3 / 3 / 17
10,929
781
12,900
10,290
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
20
18 / 2 / 10
13,508
965
41,445
16,291
9,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
gridnels
Terra
18
4 / 3 / 14
10,600
757
7,691
23,098
21,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AaronJamie
Xing Tian
15
0 / 5 / 7
8,743
625
7,819
19,472
21,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 9 / 3
9,055
647
14,292
13,687
5,632
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ae82
Erlang Shen
16
2 / 5 / 6
10,078
720
9,683
19,535
16,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
bigDgeorge
Osiris
18
4 / 6 / 5
10,206
729
16,456
21,287
20,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 8
11,159
797
7,182
19,921
26,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
29
Kills
11
11
Deaths
29
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
21
4.83
L
Xing Tian
AaronJamie
Xing Tian
0
5
7
0.7
W
0
0
0
0
W
3
3
17
3.83
L
2
9
3
0.39
L
Erlang Shen
ae82
Erlang Shen
2
5
6
1
L
Osiris
bigDgeorge
Osiris
4
6
5
1.08
W
Skadi
18
2
10
11.5
W
Terra
gridnels
Terra
4
3
14
3.67
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,415
Damage
55,432
75,244
Taken
93,902
55,750
Mitigated
89,428
35,224
Healing
33,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
21,379
1,363
2,461
6,960
25,565
20,135
468
12,098
12,947
39,550
0
L
Xing Tian
AaronJamie
Xing Tian
7,819
787
152
1,249
19,472
21,244
168
7,915
11,557
19,171
0
W
0
0
0
0
0
0
0
0
0
0
0
W
12,900
1,342
2,412
764
10,290
5,154
1,965
3,721
6,390
24,718
0
L
14,292
1,241
3,434
1,844
13,687
5,632
460
7,216
6,471
23,050
0
L
Erlang Shen
ae82
Erlang Shen
9,683
2,997
3,769
5,125
19,535
16,157
0
6,822
12,713
9,660
9,498
L
Osiris
bigDgeorge
Osiris
16,456
6,314
3,325
3,206
21,287
20,297
480
10,832
10,455
0
35,897
W
Skadi
41,445
17,190
1,123
2,792
16,291
9,304
1,989
5,669
10,292
0
73,942
W
Terra
gridnels
Terra
7,691
1,613
10,545
8,167
23,098
21,157
445
11,335
10,647
12,593
0
L
7,182
1,287
5,802
5,875
19,921
26,098
314
9,185
10,736
13,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
49,241
135
Minions Killed
112
0
Camps Cleared
0
1,076,629
Distance Traveled
1,210,872
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,096
793
38
3
0
286,577
0
L
Xing Tian
8,743
625
36
3
0
237,302
0
W
Tyr
7,258
518
0
0
0
0
0
W
Eset
10,929
781
29
2
0
253,946
1
L
He Bo
9,055
647
17
1
0
214,379
0
L
Erlang Shen
10,078
720
21
2
0
269,077
0
L
Osiris
10,206
729
29
2
0
237,661
1
W
Skadi
13,508
965
59
4
0
247,368
0
W
Terra
10,600
757
9
1
0
288,738
4
L
Terra
11,159
797
9
1
0
252,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role