Player Matchup

King Arthur
King Arthur
RabiezRabbit
King Arthur
Level 83
God Stats
14W - 11L
1,580 SR
Queue Stats
98W - 74L
1,613 Elo+
Party 1
Chang'e
Chang'e
vinizucki
Chang'e
Level 37
God Stats
1W - 2L
1,661 SR
Queue Stats
6W - 21L
1,156 Elo+
Solo
Loki
Loki
xXTinyMouseXx
Loki
Level 89
God Stats
1W - 1L
1,622 SR
Queue Stats
31W - 20L
1,578 Elo+
Party 1
Team Averages
Level 70
1,621 SR
1,449 Elo+

VS

Team Averages
Level 67
1,545 SR
1,368 Elo+
Bakasura
Bakasura
DarthCerebro
Bakasura
Level 126
God Stats
5W - 12L
1,354 SR
Queue Stats
102W - 133L
1,388 Elo+
Solo
Ymir
Ymir
Mr Classy30
Ymir
Level 18
God Stats
3W - 1L
1,803 SR
Queue Stats
4W - 5L
1,370 Elo+
Solo
Scylla
Scylla
thalis516
Scylla
Level 58
God Stats
5W - 6L
1,477 SR
Queue Stats
94W - 130L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RabiezRabbit
King Arthur
16
10 / 1 / 10
12,464
692
17,795
18,184
17,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
vinizucki
Chang'e
15
4 / 2 / 15
11,730
652
8,835
11,689
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 3 / 10
12,942
719
15,752
10,853
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarthCerebro
Bakasura
14
3 / 10 / 1
11,411
634
6,240
17,505
6,323
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 3
10,156
564
6,117
19,213
12,824
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
thalis516
Scylla
12
1 / 11 / 2
9,479
527
8,279
12,433
3,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
24
Kills
5
6
Deaths
24
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DarthCerebro
Bakasura
3
10
1
0.35
L
1
3
3
0.83
W
King Arthur
RabiezRabbit
King Arthur
10
1
10
15
L
Scylla
thalis516
Scylla
1
11
2
0.18
W
Chang'e
vinizucki
Chang'e
4
2
15
5.75
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,382
Damage
20,636
40,726
Taken
49,151
24,558
Mitigated
22,267
14,387
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DarthCerebro
Bakasura
6,240
4,537
283
2,727
17,505
6,323
0
3,496
13,445
0
10,720
L
6,117
313
118
506
19,213
12,824
0
4,716
13,478
20,802
0
W
King Arthur
RabiezRabbit
King Arthur
17,795
3,493
340
4,528
18,184
17,065
25
5,904
11,412
5,180
50,555
L
Scylla
thalis516
Scylla
8,279
465
438
822
12,433
3,120
0
1,396
10,340
35,874
0
W
Chang'e
vinizucki
Chang'e
8,835
312
3,574
5,290
11,689
3,528
615
5,465
5,688
26,792
0
W
15,752
2,036
0
655
10,853
3,965
1,462
3,745
6,768
176
69,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
31,046
237
Minions Killed
108
14
Camps Cleared
0
930,213
Distance Traveled
708,093
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,411
634
40
2
0
199,805
2
L
Ymir
10,156
564
21
1
0
263,179
5
W
King Arthur
12,464
692
70
4
3
303,627
3
L
Scylla
9,479
527
47
3
0
245,109
3
W
Chang'e
11,730
652
55
3
4
293,463
1
W
Loki
12,942
719
112
6
7
333,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role