Player Matchup

Ymir
Ymir
Dante--Knight
Ymir
Level 19
God Stats
4W - 1L
1,492 SR
Queue Stats
64W - 82L
1,255 Elo+
Solo
Izanami
Izanami
Savemyway
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,030 Elo+
Solo
Mulan
Mulan
VeNoM-0F
Mulan
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
159W - 180L
1,422 Elo+
Solo
Janus
Janus
Yuzah38
Janus
Level 29
God Stats
2W - 5L
1,454 SR
Queue Stats
53W - 42L
1,518 Elo+
Solo
Mercury
Mercury
xSLAMDUNKASAURx
Mercury
Level 5
God Stats
4W - 1L
1,403 SR
Queue Stats
9W - 6L
1,416 Elo+
Solo
Team Averages
Level 17
1,470 SR
1,328 Elo+

VS

Team Averages
Level 19
1,522 SR
1,409 Elo+
Fenrir
Fenrir
ALEJAANDRO_99
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 185L
1,402 Elo+
Solo
Jormungandr
Jormungandr
SaaSha-_-
Jormungandr
Level 25
God Stats
8W - 11L
1,483 SR
Queue Stats
46W - 49L
1,409 Elo+
Solo
Chaac
Chaac
art3m1dze
Chaac
Level 26
God Stats
0W - 1L
1,671 SR
Queue Stats
50W - 67L
1,350 Elo+
Solo
Ra
Ra
masimus180
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
zenko6834
Charybdis
Level 17
God Stats
11W - 13L
1,456 SR
Queue Stats
32W - 25L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
9,705
511
2,413
16,700
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Savemyway
Izanami
11
0 / 7 / 3
7,808
411
1,548
8,723
2,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
VeNoM-0F
Mulan
15
7 / 4 / 6
10,511
553
6,159
13,708
12,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Yuzah38
Janus
18
8 / 1 / 4
12,339
649
11,291
9,181
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 6
13,048
687
15,983
11,456
5,073
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
9,756
513
6,815
15,928
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SaaSha-_-
Jormungandr
13
1 / 0 / 2
8,466
446
6,117
9,225
7,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
art3m1dze
Chaac
14
4 / 2 / 3
9,018
475
6,209
11,024
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 15 / 3
8,838
465
7,371
15,952
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
zenko6834
Charybdis
3
0 / 1 / 0
5,540
292
929
1,258
314
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
25
Kills
14
15
Deaths
25
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
W
0
1
4
2
L
Jormungandr
SaaSha-_-
Jormungandr
1
0
2
2
W
Izanami
Savemyway
Izanami
0
7
3
0.21
W
Mulan
VeNoM-0F
Mulan
7
4
6
2.5
W
Janus
Yuzah38
Janus
8
1
4
10
L
Chaac
art3m1dze
Chaac
4
2
3
2.75
L
4
15
3
0.37
W
10
2
6
6.5
L
Charybdis
zenko6834
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,394
Damage
27,441
59,768
Taken
53,387
38,013
Mitigated
29,097
14,297
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,815
2,197
0
736
15,928
7,132
0
2,997
12,632
0
48,813
W
2,413
538
0
5,663
16,700
14,793
730
4,391
12,217
37,608
0
L
Jormungandr
SaaSha-_-
Jormungandr
6,117
1,423
135
1,220
9,225
7,286
0
3,031
6,145
41,161
0
W
Izanami
Savemyway
Izanami
1,548
1,540
0
1,205
8,723
2,560
479
3,081
5,188
0
21,523
W
Mulan
VeNoM-0F
Mulan
6,159
993
0
2,933
13,708
12,234
548
4,089
9,188
0
32,505
W
Janus
Yuzah38
Janus
11,291
1,697
0
3,231
9,181
3,353
7,084
3,070
5,945
89,302
0
L
Chaac
art3m1dze
Chaac
6,209
863
0
4,618
11,024
9,303
592
1,187
9,837
0
49,719
L
7,371
611
180
970
15,952
5,062
156
5,845
9,708
31,837
0
W
15,983
10,329
0
1,265
11,456
5,073
1,817
2,955
8,293
0
116,468
L
Charybdis
zenko6834
Charybdis
929
731
0
197
1,258
314
0
644
614
0
7,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,411
Gold Earned
41,618
503
Minions Killed
322
0
Camps Cleared
0
1,842,669
Distance Traveled
1,314,033
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,756
513
78
4
0
388,254
5
W
Ymir
9,705
511
60
3
0
342,262
1
L
Jormungandr
8,466
446
70
4
0
307,993
0
W
Izanami
7,808
411
37
2
0
285,411
1
W
Mulan
10,511
553
38
2
0
370,903
2
W
Janus
12,339
649
177
9
0
410,560
1
L
Chaac
9,018
475
98
5
0
310,687
6
L
Ra
8,838
465
62
3
0
268,483
1
W
Mercury
13,048
687
191
10
0
433,533
0
L
Charybdis
5,540
292
14
1
0
38,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role