Player Matchup

Zeus
Zeus
Katho1019
Zeus
Level 109
God Stats
3W - 0L
1,151 SR
Queue Stats
30W - 16L
1,568 Elo+
Party 2
Sobek
Sobek
Question_3377
Sobek
Level 121
God Stats
4W - 4L
1,529 SR
Queue Stats
49W - 47L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
cryn_MOCKIT_
Gilgamesh
Level 152
God Stats
3W - 0L
1,703 SR
Queue Stats
91W - 51L
1,643 Elo+
Party 2
Team Averages
Level 127
1,461 SR
1,550 Elo+

VS

Team Averages
Level 37
1,364 SR
1,297 Elo+
Cthulhu
Cthulhu
Bamazzu
Cthulhu
Level 27
God Stats
0W - 4L
1,124 SR
Queue Stats
109W - 187L
1,271 Elo+
Party 1
Poseidon
Poseidon
v T i b z y
Poseidon
Level 20
God Stats
1W - 2L
1,469 SR
Queue Stats
10W - 17L
1,371 Elo+
Solo
Danzaburou
Danzaburou
yukiimon
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 185L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
10 / 1 / 8
8,173
1,022
11,030
4,174
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
4 / 1 / 21
8,325
1,041
3,108
11,116
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
cryn_MOCKIT_
Gilgamesh
12
11 / 2 / 12
8,297
1,037
13,711
9,512
6,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bamazzu
Cthulhu
8
1 / 7 / 3
6,357
795
3,603
13,086
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
v T i b z y
Poseidon
8
0 / 10 / 2
5,179
647
4,135
7,762
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
yukiimon
Danzaburou
8
3 / 8 / 1
6,797
850
4,479
10,146
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
25
Kills
4
4
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bamazzu
Cthulhu
1
7
3
0.36
W
Zeus
10
1
8
14
W
4
1
21
14.5
W
Gilgamesh
cryn_MOCKIT_
Gilgamesh
11
2
12
8.5
L
Poseidon
v T i b z y
Poseidon
0
10
2
0.1
L
Danzaburou
yukiimon
Danzaburou
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
12,217
24,802
Taken
30,994
20,563
Mitigated
14,796
6,896
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bamazzu
Cthulhu
3,603
608
0
933
13,086
9,016
0
6,104
6,982
8,902
0
W
Zeus
11,030
2,699
0
2,068
4,174
1,870
758
2,582
1,592
31,131
2,709
W
3,108
253
0
3,068
11,116
12,282
460
3,158
7,958
8,619
0
W
Gilgamesh
cryn_MOCKIT_
Gilgamesh
13,711
5,423
0
1,760
9,512
6,411
906
2,270
7,242
0
30,718
L
Poseidon
v T i b z y
Poseidon
4,135
544
0
0
7,762
2,324
0
3,276
4,486
15,057
0
L
Danzaburou
yukiimon
Danzaburou
4,479
1,671
0
556
10,146
3,456
0
3,993
6,153
0
9,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
18,333
96
Minions Killed
49
6
Camps Cleared
0
462,364
Distance Traveled
367,987
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,357
795
9
1
0
133,138
2
W
Zeus
8,173
1,022
54
7
3
132,574
0
W
Sobek
8,325
1,041
17
2
1
170,150
0
W
Gilgamesh
8,297
1,037
25
3
2
159,640
2
L
Poseidon
5,179
647
25
3
0
119,237
0
L
Danzaburou
6,797
850
15
2
0
115,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role