Player Matchup

Thanatos
Thanatos
BIood_Reina
Thanatos
Level 18
God Stats
4W - 4L
1,865 SR
Queue Stats
109W - 159L
1,376 Elo+
Party 1
Izanami
Izanami
XSoledbyRick
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
XxKronicBudz420
Ymir
Level 17
God Stats
0W - 3L
1,179 SR
Queue Stats
24W - 27L
1,387 Elo+
Party 1
Sol
Sol
uDescendSmurf
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,398 Elo+
Solo
Cthulhu
Cthulhu
イカフラィ
Cthulhu
Level 27
God Stats
2W - 3L
1,413 SR
Queue Stats
19W - 20L
1,352 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,403 Elo+

VS

Team Averages
Level 30
1,493 SR
1,357 Elo+
Chaac
Chaac
Ego_My_face
Chaac
Level 15
God Stats
16W - 4L
1,656 SR
Queue Stats
31W - 22L
1,352 Elo+
Solo
Kukulkan
Kukulkan
ILTz_StubbyChuby
Kukulkan
Level 25
God Stats
5W - 7L
1,372 SR
Queue Stats
10W - 16L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
PrincetonLiamGav
Danzaburou
Level 28
God Stats
14W - 16L
1,342 SR
Queue Stats
95W - 129L
1,227 Elo+
Solo
Thanatos
Thanatos
RichiTheDumbster
Thanatos
Level 13
God Stats
12W - 8L
1,549 SR
Queue Stats
19W - 21L
1,456 Elo+
Party 2
Chiron
Chiron
gg0gg0404
Chiron
Level 71
God Stats
7W - 7L
1,548 SR
Queue Stats
217W - 232L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIood_Reina
Thanatos
13
1 / 1 / 0
8,028
446
2,272
8,615
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
XSoledbyRick
Izanami
10
0 / 6 / 0
6,465
359
266
8,261
1,806
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 1
7,576
421
2,854
16,625
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 0
8,087
449
6,971
13,040
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 0
7,625
424
2,587
5,102
3,751
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
9,256
514
7,986
10,266
4,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 7
8,951
497
4,577
4,031
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PrincetonLiamGav
Danzaburou
11
0 / 1 / 1
7,461
415
1,990
5,958
1,692
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 0 / 2
9,985
555
8,484
10,270
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
gg0gg0404
Chiron
18
8 / 0 / 1
11,424
635
9,495
8,297
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
18
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BIood_Reina
Thanatos
1
1
0
1
W
1
0
3
2.5
W
1
0
7
4.5
W
Danzaburou
PrincetonLiamGav
Danzaburou
0
1
1
0.5
W
8
0
2
9
L
Izanami
XSoledbyRick
Izanami
0
6
0
0
L
0
6
1
0.08
W
Chiron
gg0gg0404
Chiron
8
0
1
8.5
L
0
5
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
32,532
51,643
Taken
38,822
25,794
Mitigated
15,988
15,434
Healing
24,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BIood_Reina
Thanatos
2,272
546
0
7,213
8,615
3,019
381
562
8,053
0
48,811
W
7,986
1,137
0
5,426
10,266
4,773
711
3,794
6,244
0
58,926
W
4,577
554
0
822
4,031
1,568
559
1,997
2,034
48,974
0
W
Danzaburou
PrincetonLiamGav
Danzaburou
1,990
956
58
854
5,958
1,692
337
1,427
4,531
0
29,275
W
8,484
2,567
0
13,053
10,270
4,754
0
2,150
8,120
0
69,579
L
Izanami
XSoledbyRick
Izanami
266
266
0
0
8,261
1,806
551
1,339
6,922
0
23,539
L
2,854
439
0
2,381
16,625
13,127
199
1,772
14,853
32,247
0
W
Chiron
gg0gg0404
Chiron
9,495
3,855
213
3,663
8,297
3,201
1,045
2,330
5,967
0
94,317
L
6,971
1,921
0
5,658
13,040
4,091
0
788
12,252
57,795
8,003
L
2,587
0
0
182
5,102
3,751
150
116
4,986
39,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
47,077
405
Minions Killed
536
0
Camps Cleared
0
1,584,725
Distance Traveled
1,768,131
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,028
446
111
6
0
375,406
0
W
Chaac
9,256
514
126
7
0
376,176
0
W
Kukulkan
8,951
497
93
5
0
344,750
0
W
Danzaburou
7,461
415
48
3
0
289,822
0
W
Thanatos
9,985
555
112
6
0
420,359
0
L
Izanami
6,465
359
44
2
0
257,278
0
L
Ymir
7,576
421
60
3
0
303,226
0
W
Chiron
11,424
635
157
9
0
337,024
2
L
Sol
8,087
449
111
6
0
322,601
2
L
Cthulhu
7,625
424
79
4
0
326,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role