Player Matchup

Hercules
Hercules
Titone666
Hercules
Level 137
God Stats
25W - 28L
1,443 SR
Queue Stats
370W - 386L
1,485 Elo+
Solo
Cupid
Cupid
WorHaynesLad
Cupid
Level 82
God Stats
2W - 1L
1,521 SR
Queue Stats
30W - 83L
1,215 Elo+
Solo
Baron Samedi
Baron Samedi
legion048
Baron Samedi
Level 105
God Stats
63W - 74L
1,515 SR
Queue Stats
159W - 193L
1,466 Elo+
Solo
Team Averages
Level 108
1,493 SR
1,389 Elo+

VS

Team Averages
Level 65
1,572 SR
1,407 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DYL_xP
Susano
Level 30
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 48L
1,364 Elo+
Party 1
Scylla
Scylla
steevie__w
Scylla
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 60L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Titone666
Hercules
19
16 / 3 / 6
14,433
760
16,220
17,781
16,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 9 / 13
12,842
676
17,078
15,023
4,142
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
legion048
Baron Samedi
16
4 / 3 / 15
12,546
660
17,049
15,624
12,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 7 / 9
11,561
608
11,255
19,552
24,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
DYL_xP
Susano
15
1 / 9 / 9
10,887
573
8,994
18,002
7,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
steevie__w
Scylla
17
11 / 8 / 1
13,869
730
15,506
19,785
8,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
24
Kills
15
15
Deaths
24
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
7
9
1.07
L
Susano
DYL_xP
Susano
1
9
9
0.61
W
Hercules
Titone666
Hercules
16
3
6
6.33
W
4
9
13
1.17
W
Baron Samedi
legion048
Baron Samedi
4
3
15
3.83
L
Scylla
steevie__w
Scylla
11
8
1
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
35,755
48,428
Taken
57,339
33,022
Mitigated
41,304
14,049
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,255
3,201
2,550
7,221
19,552
24,673
132
8,038
11,143
38,699
9,056
L
Susano
DYL_xP
Susano
8,994
942
47
663
18,002
7,932
0
5,241
12,404
0
27,441
W
Hercules
Titone666
Hercules
16,220
3,928
0
5,055
17,781
16,649
1,900
8,176
9,605
0
45,674
W
17,078
12,954
109
1,901
15,023
4,142
0
10,124
4,899
0
41,691
W
Baron Samedi
legion048
Baron Samedi
17,049
1,160
2,142
4,842
15,624
12,231
719
8,464
7,160
45,115
0
L
Scylla
steevie__w
Scylla
15,506
2,010
319
1,537
19,785
8,699
0
4,585
14,777
38,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
36,317
197
Minions Killed
166
10
Camps Cleared
7
947,058
Distance Traveled
808,623
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,561
608
71
4
7
262,066
5
L
Susano
10,887
573
28
1
0
286,110
3
W
Hercules
14,433
760
78
4
1
349,049
2
W
Cupid
12,842
676
65
3
5
283,046
4
W
Baron Samedi
12,546
660
54
3
4
314,963
1
L
Scylla
13,869
730
67
4
0
260,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role