Player Matchup

Achilles
Achilles
Fionliss4174
Achilles
Level 126
God Stats
7W - 7L
1,512 SR
Queue Stats
252W - 305L
1,443 Elo+
Party 1
Tiamat
Tiamat
SpidersAreBae
Tiamat
Level 28
God Stats
16W - 17L
1,486 SR
Queue Stats
35W - 56L
1,288 Elo+
Party 1
Nemesis
Nemesis
Yumiit
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 53
1,499 SR
1,410 Elo+

VS

Team Averages
Level 42
1,460 SR
1,393 Elo+
Loki
Loki
AngelEzechiel
Loki
Level 29
God Stats
2W - 4L
1,415 SR
Queue Stats
53W - 81L
1,298 Elo+
Party 2
Jormungandr
Jormungandr
NakriDaarSii
Jormungandr
Level 28
God Stats
4W - 9L
1,440 SR
Queue Stats
80W - 102L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
upetese
Baron Samedi
Level 68
God Stats
15W - 10L
1,526 SR
Queue Stats
205W - 271L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fionliss4174
Achilles
8
0 / 7 / 1
5,875
588
5,084
12,260
10,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
1 / 5 / 0
6,035
604
4,995
6,702
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Yumiit
Nemesis
8
0 / 7 / 0
5,605
561
1,303
12,783
6,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 7
8,657
866
6,395
4,830
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NakriDaarSii
Jormungandr
12
1 / 0 / 18
7,528
753
7,236
7,472
6,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
upetese
Baron Samedi
13
7 / 0 / 12
8,217
822
11,596
4,605
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
19
19
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
Achilles
Fionliss4174
Achilles
0
7
1
0.07
W
Jormungandr
NakriDaarSii
Jormungandr
1
0
18
10
L
1
5
0
0.2
L
Nemesis
Yumiit
Nemesis
0
7
0
0
W
Baron Samedi
upetese
Baron Samedi
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,382
Damage
25,227
31,745
Taken
16,907
20,454
Mitigated
10,405
2,873
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,395
2,133
0
493
4,830
1,782
73
1,503
3,187
0
17,321
L
Achilles
Fionliss4174
Achilles
5,084
1,714
0
170
12,260
10,997
0
7,810
4,450
0
12,523
W
Jormungandr
NakriDaarSii
Jormungandr
7,236
2,654
567
2,130
7,472
6,457
93
2,291
4,913
20,977
0
L
4,995
995
0
1,178
6,702
3,356
0
4,203
2,499
14,525
0
L
Nemesis
Yumiit
Nemesis
1,303
357
17
1,508
12,783
6,101
146
7,147
5,636
0
6,314
W
Baron Samedi
upetese
Baron Samedi
11,596
1,593
2,492
2,888
4,605
2,166
722
989
3,484
32,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,515
Gold Earned
24,402
49
Minions Killed
101
1
Camps Cleared
6
464,792
Distance Traveled
581,360
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,657
866
23
2
4
196,417
4
L
Achilles
5,875
588
23
2
0
151,807
2
W
Jormungandr
7,528
753
29
3
1
202,396
4
L
Tiamat
6,035
604
18
2
1
150,241
3
L
Nemesis
5,605
561
8
1
0
162,744
1
W
Baron Samedi
8,217
822
49
5
1
182,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role