Player Matchup

Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
I Sasuke I4578
Baron Samedi
Level 143
God Stats
9W - 3L
1,693 SR
Queue Stats
496W - 381L
1,571 Elo+
Solo
Bastet
Bastet
TrappedAtlas
Bastet
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 128L
1,586 Elo+
Solo
Team Averages
Level 138
1,564 SR
1,552 Elo+

VS

Team Averages
Level 98
1,595 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
CouchKing422
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,804 SR
Queue Stats
27W - 27L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
EDAWG8829
Cthulhu
Level 157
God Stats
2W - 3L
1,482 SR
Queue Stats
226W - 178L
1,575 Elo+
Party 1
Vulcan
Vulcan
l DragonZero l
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 1 / 10
7,400
740
3,887
12,141
8,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
I Sasuke I4578
Baron Samedi
13
6 / 0 / 6
7,917
792
9,032
7,361
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
12
5 / 0 / 8
7,710
771
9,532
6,242
2,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CouchKing422
Ah Muzen Cab
9
0 / 4 / 1
5,767
577
6,256
7,323
2,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
EDAWG8829
Cthulhu
10
0 / 3 / 1
5,837
584
7,215
11,530
7,284
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 0
5,979
598
5,698
7,525
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
10
7
L
Ah Muzen Cab
CouchKing422
Ah Muzen Cab
0
4
1
0.13
L
Cthulhu
EDAWG8829
Cthulhu
0
3
1
0.17
W
Baron Samedi
I Sasuke I4578
Baron Samedi
6
0
6
9
W
Bastet
5
0
8
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
19,169
25,744
Taken
26,378
13,361
Mitigated
12,486
13,047
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,887
749
638
3,284
12,141
8,416
88
5,684
5,866
13,528
0
L
Ah Muzen Cab
CouchKing422
Ah Muzen Cab
6,256
1,590
0
1,609
7,323
2,955
0
3,933
3,228
0
13,645
L
Cthulhu
EDAWG8829
Cthulhu
7,215
514
221
3,460
11,530
7,284
0
4,145
7,218
23,223
0
W
Baron Samedi
I Sasuke I4578
Baron Samedi
9,032
688
2,263
3,332
7,361
2,817
806
4,145
2,886
35,982
0
W
Bastet
9,532
2,444
0
3,530
6,242
2,128
387
3,247
2,704
0
23,996
L
5,698
4,195
0
550
7,525
2,247
0
4,428
2,875
13,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,027
Gold Earned
17,583
149
Minions Killed
101
8
Camps Cleared
1
586,464
Distance Traveled
508,527
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,400
740
43
4
3
198,314
1
L
Ah Muzen Cab
5,767
577
31
3
0
169,618
2
L
Cthulhu
5,837
584
41
4
1
186,993
4
W
Baron Samedi
7,917
792
69
7
2
177,985
3
W
Bastet
7,710
771
37
4
3
210,165
1
L
Vulcan
5,979
598
29
3
0
151,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role