Player Matchup

Sol
Sol
Deo azpartico
Sol
Level 152
God Stats
82W - 56L
1,547 SR
Queue Stats
787W - 817L
1,542 Elo+
Solo
Vamana
Vamana
NewAnxiety
Vamana
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 38L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noah_jay_bird
Tsukuyomi
Level 144
God Stats
5W - 2L
1,637 SR
Queue Stats
182W - 214L
1,540 Elo+
Solo
Team Averages
Level 114
1,561 SR
1,542 Elo+

VS

Team Averages
Level 112
1,488 SR
1,448 Elo+
Da Ji
Da Ji
Hiro2323
Da Ji
Level 95
God Stats
44W - 57L
1,427 SR
Queue Stats
349W - 413L
1,402 Elo+
Party 1
Baba Yaga
Baba Yaga
LegitAssassin_35
Baba Yaga
Level 154
God Stats
2W - 4L
1,482 SR
Queue Stats
346W - 415L
1,398 Elo+
Party 1
Artio
Artio
Mellowarthur
Artio
Level 86
God Stats
21W - 13L
1,555 SR
Queue Stats
138W - 117L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 9
14,677
699
26,150
23,133
12,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
NewAnxiety
Vamana
17
4 / 4 / 11
13,728
654
18,841
24,569
20,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Noah_jay_bird
Tsukuyomi
16
6 / 8 / 5
13,577
647
16,919
18,805
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hiro2323
Da Ji
15
4 / 7 / 4
12,483
594
9,474
17,884
6,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
18
7 / 6 / 7
14,099
671
28,784
23,546
10,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 3 / 8
12,958
617
16,806
31,508
40,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
16
Kills
14
14
Deaths
16
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
Da Ji
Hiro2323
Da Ji
4
7
4
0.86
L
Baba Yaga
7
6
7
1.75
L
3
3
8
2.33
W
Vamana
NewAnxiety
Vamana
4
4
11
2.38
W
Tsukuyomi
Noah_jay_bird
Tsukuyomi
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,910
Damage
55,064
66,507
Taken
72,938
38,754
Mitigated
58,021
20,396
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,150
13,187
0
12,065
23,133
12,884
1,800
16,467
6,666
83,772
7,917
L
Da Ji
Hiro2323
Da Ji
9,474
1,725
0
0
17,884
6,668
0
6,353
11,531
0
29,293
L
Baba Yaga
28,784
1,018
90
5,626
23,546
10,628
0
6,887
16,659
82,554
0
L
16,806
589
1,422
8,293
31,508
40,725
273
11,075
20,433
41,855
0
W
Vamana
NewAnxiety
Vamana
18,841
10,304
0
7,160
24,569
20,525
156
15,493
9,076
183
48,231
W
Tsukuyomi
Noah_jay_bird
Tsukuyomi
16,919
2,960
0
1,171
18,805
5,345
1,503
14,349
4,456
0
42,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
39,540
242
Minions Killed
215
12
Camps Cleared
5
1,086,253
Distance Traveled
1,108,128
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,677
699
142
7
7
355,603
3
L
Da Ji
12,483
594
44
2
2
349,112
0
L
Baba Yaga
14,099
671
131
6
2
343,066
0
L
Artio
12,958
617
40
2
1
415,950
5
W
Vamana
13,728
654
47
2
4
384,956
3
W
Tsukuyomi
13,577
647
53
3
1
345,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role