Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
GutsWoTw
Nox
Level 17
God Stats
14W - 16L
1,461 SR
Queue Stats
62W - 66L
1,387 Elo+
Party 1
Izanami
Izanami
surprisesausage
Izanami
Level 27
God Stats
33W - 28L
1,486 SR
Queue Stats
140W - 149L
1,484 Elo+
Solo
Team Averages
Level 50
1,482 SR
1,457 Elo+

VS

Team Averages
Level 49
1,448 SR
1,455 Elo+
Terra
Terra
DEOXXYS
Terra
Level 118
God Stats
0W - 2L
1,548 SR
Queue Stats
45W - 41L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
MORTY067
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
calacounna
Loki
Level 23
God Stats
5W - 8L
1,297 SR
Queue Stats
38W - 40L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 2 / 9
8,670
723
8,803
11,270
6,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 10
8,775
731
9,629
6,527
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 1 / 5
9,433
786
10,654
9,735
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DEOXXYS
Terra
11
0 / 2 / 2
7,549
629
8,152
16,139
18,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MORTY067
Baron Samedi
10
0 / 8 / 0
6,608
551
5,423
9,532
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 5 / 0
8,014
668
5,326
7,697
2,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
9
4.25
L
Terra
DEOXXYS
Terra
0
2
2
0.5
W
4
0
10
9
L
Baron Samedi
MORTY067
Baron Samedi
0
8
0
0
L
3
5
0
0.6
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,086
Damage
18,901
27,532
Taken
33,368
12,402
Mitigated
24,767
8,232
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,803
2,927
249
3,311
11,270
6,492
520
6,468
4,802
0
24,123
L
Terra
DEOXXYS
Terra
8,152
1,368
371
2,594
16,139
18,329
0
4,991
11,148
25,096
0
W
9,629
1,120
105
1,361
6,527
2,224
697
3,279
3,248
17,111
0
L
Baron Samedi
MORTY067
Baron Samedi
5,423
1,150
49
457
9,532
4,083
0
2,645
6,887
15,592
0
L
5,326
1,001
0
37
7,697
2,355
0
1,993
5,704
0
13,476
W
10,654
6,076
0
3,206
9,735
3,686
1,839
4,421
5,314
0
58,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
22,171
142
Minions Killed
85
10
Camps Cleared
1
655,057
Distance Traveled
500,944
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,670
723
26
2
2
221,775
0
L
Terra
7,549
629
39
3
1
225,522
1
W
Nox
8,775
731
18
2
0
228,402
0
L
Baron Samedi
6,608
551
27
2
0
129,556
2
L
Loki
8,014
668
19
2
0
145,866
2
W
Izanami
9,433
786
98
8
8
204,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role