Player Matchup

Chronos
Chronos
Samsara0909
Chronos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
UncleDrump
Heimdallr
Level 17
God Stats
1W - 2L
1,132 SR
Queue Stats
9W - 8L
1,467 Elo+
Party 1
Hachiman
Hachiman
boroboroda
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,461 Elo+
Party 1
Susano
Susano
wuyan0
Susano
Level 8
God Stats
4W - 3L
1,456 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 1
Hel
Hel
我是脑袋
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,552 Elo+
Party 1
Team Averages
Level 16
1,418 SR
1,470 Elo+

VS

Team Averages
Level 21
1,426 SR
1,364 Elo+
Cthulhu
Cthulhu
Dinonuggies420
Cthulhu
Level 10
God Stats
19W - 17L
1,280 SR
Queue Stats
42W - 55L
1,268 Elo+
Party 2
Chang'e
Chang'e
SoulTactician
Chang'e
Level 17
God Stats
0W - 1L
1,627 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Discordia
Discordia
StickyFluid__
Discordia
Level 63
God Stats
14W - 14L
1,461 SR
Queue Stats
53W - 56L
1,494 Elo+
Party 2
King Arthur
King Arthur
VinzVictor
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,094 Elo+
Solo
Fenrir
Fenrir
Wafflx
Fenrir
Level 10
God Stats
15W - 4L
1,263 SR
Queue Stats
23W - 18L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Samsara0909
Chronos
19
8 / 1 / 5
13,755
550
11,941
13,578
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
UncleDrump
Heimdallr
19
5 / 2 / 7
12,947
518
21,989
22,743
12,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
boroboroda
Hachiman
20
5 / 1 / 2
14,109
564
9,089
14,832
4,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
wuyan0
Susano
18
6 / 5 / 6
12,891
516
14,582
16,929
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 8
12,383
495
9,214
21,337
18,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
8,603
344
13,650
19,927
16,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
14
1 / 5 / 0
8,881
355
4,493
17,393
7,351
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
StickyFluid__
Discordia
17
6 / 5 / 2
11,243
450
16,710
15,303
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
VinzVictor
King Arthur
14
1 / 11 / 2
9,467
379
3,527
21,094
12,378
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Wafflx
Fenrir
19
3 / 3 / 3
11,761
470
10,341
17,392
10,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
26
Kills
11
11
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Chronos
Samsara0909
Chronos
8
1
5
10.5
L
Chang'e
1
5
0
0.2
L
Discordia
StickyFluid__
Discordia
6
5
2
1.4
W
Heimdallr
UncleDrump
Heimdallr
5
2
7
4.25
L
King Arthur
VinzVictor
King Arthur
1
11
2
0.18
L
Fenrir
Wafflx
Fenrir
3
3
3
1.5
W
Hachiman
boroboroda
Hachiman
5
1
2
6
W
Susano
wuyan0
Susano
6
5
6
1.8
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,815
Damage
48,721
89,419
Taken
91,109
47,419
Mitigated
51,787
46,522
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,650
1,096
0
4,055
19,927
16,661
174
4,312
15,593
39,970
0
W
Chronos
Samsara0909
Chronos
11,941
3,110
0
4,428
13,578
5,601
3,542
7,099
6,298
74,502
0
L
Chang'e
4,493
1,238
1,756
5,317
17,393
7,351
1,309
8,624
8,571
37,093
0
L
Discordia
StickyFluid__
Discordia
16,710
1,229
0
3,220
15,303
4,718
146
3,727
11,416
59,216
0
W
Heimdallr
UncleDrump
Heimdallr
21,989
11,957
0
9,967
22,743
12,295
4,664
10,588
11,889
0
117,759
L
King Arthur
VinzVictor
King Arthur
3,527
420
0
1,026
21,094
12,378
894
2,783
18,225
5,341
34,456
L
Fenrir
Wafflx
Fenrir
10,341
1,712
0
6,004
17,392
10,679
0
1,217
16,149
0
95,084
W
Hachiman
boroboroda
Hachiman
9,089
5,360
0
5,179
14,832
4,491
6,620
3,286
11,499
0
100,133
W
Susano
wuyan0
Susano
14,582
2,291
0
5,359
16,929
6,157
1,553
3,691
13,191
0
78,051
W
9,214
2,705
7,639
13,950
21,337
18,875
1,592
12,896
7,492
35,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,085
Gold Earned
49,955
577
Minions Killed
398
0
Camps Cleared
0
2,326,079
Distance Traveled
2,299,598
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,603
344
43
2
0
473,285
0
W
Chronos
13,755
550
118
5
0
508,163
5
L
Chang'e
8,881
355
57
2
0
423,794
0
L
Discordia
11,243
450
87
3
0
449,442
2
W
Heimdallr
12,947
518
143
6
0
435,667
0
L
King Arthur
9,467
379
71
3
0
458,007
2
L
Fenrir
11,761
470
140
6
0
495,070
0
W
Hachiman
14,109
564
172
7
0
488,854
0
W
Susano
12,891
516
94
4
0
471,792
3
W
Hel
12,383
495
50
2
0
421,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role