Player Matchup

Jing Wei
Jing Wei
Daryl dixon2827
Jing Wei
Level 13
God Stats
1W - 3L
1,341 SR
Queue Stats
11W - 29L
1,255 Elo+
Party 1
Athena
Athena
Lemon43961696
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,340 Elo+
Solo
Yemoja
Yemoja
OlyverVoores
Yemoja
Level 8
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 10L
1,107 Elo+
Party 1
Ra
Ra
URMISSINGPP
Ra
Level 84
God Stats
31W - 28L
1,498 SR
Queue Stats
167W - 129L
1,629 Elo+
Party 1
Arachne
Arachne
ZombieAllen20
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,366 Elo+

VS

Team Averages
Level 17
1,615 SR
1,361 Elo+
Poseidon
Poseidon
Don_Julian24
Poseidon
Level 14
God Stats
24W - 14L
1,890 SR
Queue Stats
41W - 37L
1,457 Elo+
Solo
Izanami
Izanami
LucasSileo
Izanami
Level 23
God Stats
15W - 13L
1,500 SR
Queue Stats
64W - 85L
1,329 Elo+
Solo
Achilles
Achilles
Royshkov10
Achilles
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 39L
1,461 Elo+
Solo
Agni
Agni
gyn1118
Agni
Level 16
God Stats
2W - 0L
1,687 SR
Queue Stats
22W - 24L
1,334 Elo+
Solo
Set
Set
roter-Strahl
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
0 / 12 / 9
13,295
831
3,464
24,427
10,454
20
3 / 5 / 8
15,499
969
8,843
30,227
50,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
20
1 / 5 / 9
13,656
854
7,727
19,417
15,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 0 / 5
17,745
1,109
36,548
19,573
16,716
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
20
4 / 14 / 9
14,695
918
12,983
27,568
13,558
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Don_Julian24
Poseidon
20
6 / 1 / 18
17,207
1,075
28,841
10,168
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
LucasSileo
Izanami
20
2 / 4 / 17
14,857
929
15,361
22,160
14,361
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Royshkov10
Achilles
20
14 / 7 / 13
16,005
1,000
30,588
26,206
25,935
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
gyn1118
Agni
20
14 / 5 / 9
15,764
985
32,582
17,564
6,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 1 / 4
12,052
753
347
1,518
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
18
Kills
36
36
Deaths
18
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
12
9
0.38
W
Poseidon
Don_Julian24
Poseidon
6
1
18
15
L
3
5
8
1.4
W
Izanami
LucasSileo
Izanami
2
4
17
2.63
L
Yemoja
1
5
9
1.1
W
Achilles
Royshkov10
Achilles
14
7
13
2.93
L
10
0
5
12.5
L
Arachne
4
14
9
0.61
W
Agni
gyn1118
Agni
14
5
9
3.7
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,565
Damage
107,719
121,212
Taken
77,616
106,120
Mitigated
50,963
31,403
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,464
2,753
0
0
24,427
10,454
0
14,681
8,251
0
12,387
W
Poseidon
Don_Julian24
Poseidon
28,841
1,867
419
1,845
10,168
3,540
0
8,577
1,591
98,704
0
L
8,843
1,791
0
1,514
30,227
50,263
0
13,185
17,042
32,944
0
W
Izanami
LucasSileo
Izanami
15,361
9,451
0
921
22,160
14,361
0
15,841
6,319
0
44,777
L
Yemoja
7,727
1,504
2,829
91
19,417
15,129
0
8,995
10,422
21,261
0
W
Achilles
Royshkov10
Achilles
30,588
16,720
0
2,039
26,206
25,935
0
15,021
11,051
0
50,806
L
36,548
4,157
9,686
14,023
19,573
16,716
0
9,288
10,285
116,023
0
L
Arachne
12,983
8,194
0
3,260
27,568
13,558
0
15,274
12,294
0
24,868
W
Agni
gyn1118
Agni
32,582
2,062
540
1,634
17,564
6,526
0
12,667
4,897
48,891
0
W
347
227
0
0
1,518
601
0
1,012
506
0
2,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,890
Gold Earned
75,885
293
Minions Killed
314
6
Camps Cleared
10
1,533,347
Distance Traveled
1,239,582
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,295
831
17
1
0
311,524
0
W
Poseidon
17,207
1,075
179
11
1
314,485
0
L
Athena
15,499
969
44
3
1
301,250
0
W
Izanami
14,857
929
72
5
1
254,876
1
L
Yemoja
13,656
854
28
2
1
313,764
1
W
Achilles
16,005
1,000
28
2
4
323,149
0
L
Ra
17,745
1,109
188
12
2
325,594
0
L
Arachne
14,695
918
16
1
2
281,215
0
W
Agni
15,764
985
31
2
4
288,444
0
W
Set
12,052
753
4
0
0
58,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role