Player Matchup

Guan Yu
Guan Yu
BadVLADIMIR
Guan Yu
Level 160
God Stats
13W - 12L
1,600 SR
Queue Stats
705W - 497L
1,732 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mindoffer
Kumbhakarna
Level 34
God Stats
1W - 2L
1,229 SR
Queue Stats
133W - 77L
1,617 Elo+
Party 1
Baba Yaga
Baba Yaga
Sanrises
Baba Yaga
Level 157
God Stats
16W - 4L
1,826 SR
Queue Stats
578W - 396L
1,618 Elo+
Party 1
Anhur
Anhur
UnGodly Rambo
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,536 Elo+
Solo
Da Ji
Da Ji
шалунписюн
Da Ji
Level 146
God Stats
25W - 12L
1,650 SR
Queue Stats
930W - 751L
1,609 Elo+
Party 1
Team Averages
Level 125
1,561 SR
1,622 Elo+

VS

Team Averages
Level 121
1,520 SR
1,511 Elo+
Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Almorohen
Cerberus
Level 147
God Stats
8W - 8L
1,557 SR
Queue Stats
889W - 888L
1,589 Elo+
Solo
Scylla
Scylla
Berre
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Ydriell
Kukulkan
Level 133
God Stats
4W - 4L
1,544 SR
Queue Stats
399W - 406L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BadVLADIMIR
Guan Yu
20
5 / 3 / 16
12,751
671
15,690
25,230
31,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Mindoffer
Kumbhakarna
17
0 / 4 / 13
11,510
606
5,895
19,984
27,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Sanrises
Baba Yaga
20
12 / 2 / 12
15,073
793
39,931
19,929
10,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 5 / 8
12,677
667
18,473
21,135
8,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 7 / 11
12,521
659
14,697
19,424
16,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 3 / 12
12,012
632
16,043
25,239
37,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
17
3 / 9 / 6
10,932
575
20,522
18,214
8,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Almorohen
Cerberus
20
4 / 5 / 12
12,582
662
12,212
32,571
40,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Berre
Scylla
17
3 / 6 / 5
11,065
582
11,853
15,591
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Ydriell
Kukulkan
20
4 / 6 / 8
12,438
655
19,067
17,388
8,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
61
29
Kills
18
21
Deaths
29
60
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
3
12
3.33
L
Morgan Le Fay
 
Morgan Le Fay
3
9
6
0.67
L
Cerberus
Almorohen
Cerberus
4
5
12
2
W
Guan Yu
BadVLADIMIR
Guan Yu
5
3
16
4.33
L
Scylla
Berre
Scylla
3
6
5
0.92
W
Kumbhakarna
Mindoffer
Kumbhakarna
0
4
13
1.63
W
Baba Yaga
Sanrises
Baba Yaga
12
2
12
9
W
5
5
8
1.8
L
Kukulkan
Ydriell
Kukulkan
4
6
8
1.33
W
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,686
Damage
79,697
105,702
Taken
109,003
95,020
Mitigated
101,011
56,244
Healing
49,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
16,043
7,635
13,078
12,176
25,239
37,366
57
12,813
12,426
0
29,614
L
Morgan Le Fay
 
Morgan Le Fay
20,522
3,332
109
1,098
18,214
8,030
582
9,119
9,095
34,738
0
L
Cerberus
Almorohen
Cerberus
12,212
768
1,898
13,961
32,571
40,546
0
8,988
23,583
55,263
0
W
Guan Yu
BadVLADIMIR
Guan Yu
15,690
1,678
13,391
12,646
25,230
31,620
60
15,499
9,731
0
25,708
L
Scylla
Berre
Scylla
11,853
1,047
1,857
2,142
15,591
6,597
193
7,072
8,519
24,166
0
W
Kumbhakarna
Mindoffer
Kumbhakarna
5,895
785
2,384
4,213
19,984
27,909
192
10,172
9,812
10,192
0
W
Baba Yaga
Sanrises
Baba Yaga
39,931
2,729
1,944
7,233
19,929
10,667
676
12,508
7,421
78,895
0
W
18,473
12,980
493
7,263
21,135
8,022
2,336
15,644
5,491
0
46,446
L
Kukulkan
Ydriell
Kukulkan
19,067
1,832
912
2,128
17,388
8,472
1,359
7,834
9,554
37,000
0
W
14,697
1,218
3,125
3,552
19,424
16,802
0
9,831
9,593
0
23,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,532
Gold Earned
59,029
187
Minions Killed
239
0
Camps Cleared
0
1,746,738
Distance Traveled
1,604,461
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,012
632
21
1
0
332,974
0
L
Morgan Le Fay
10,932
575
26
1
0
302,691
0
L
Cerberus
12,582
662
112
6
0
313,848
0
W
Guan Yu
12,751
671
20
1
0
364,038
0
L
Scylla
11,065
582
31
2
0
337,392
0
W
Kumbhakarna
11,510
606
6
0
0
367,663
1
W
Baba Yaga
15,073
793
82
4
0
417,967
5
W
Anhur
12,677
667
66
3
0
260,101
0
L
Kukulkan
12,438
655
49
3
0
317,556
2
W
Da Ji
12,521
659
13
1
0
336,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role