Player Matchup

Discordia
Discordia
AkumaShinara
Discordia
Level 25
God Stats
2W - 2L
1,683 SR
Queue Stats
27W - 28L
1,457 Elo+
Solo
Artemis
Artemis
ByAlexip25
Artemis
Level 22
God Stats
0W - 2L
1,282 SR
Queue Stats
39W - 37L
1,540 Elo+
Solo
Ymir
Ymir
ChloryTV
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 15L
1,741 Elo+
Solo
Kukulkan
Kukulkan
QuartetpwnzxD
Kukulkan
Level 7
God Stats
0W - 2L
1,327 SR
Queue Stats
11W - 13L
1,458 Elo+
Solo
Rama
Rama
RafaelL20
Rama
Level 25
God Stats
2W - 2L
1,643 SR
Queue Stats
77W - 79L
1,474 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,534 Elo+

VS

Team Averages
Level 20
1,630 SR
1,463 Elo+
Pele
Pele
Emilianno
Pele
Level 24
God Stats
8W - 4L
1,635 SR
Queue Stats
21W - 16L
1,502 Elo+
Solo
Merlin
Merlin
JayCrew20897
Merlin
Level 14
God Stats
9W - 22L
1,327 SR
Queue Stats
37W - 54L
1,472 Elo+
Solo
Scylla
Scylla
Leshawna
Scylla
Level 31
God Stats
54W - 16L
1,784 SR
Queue Stats
165W - 91L
1,594 Elo+
Solo
Neith
Neith
OldZi
Neith
Level 8
God Stats
7W - 3L
1,581 SR
Queue Stats
16W - 19L
1,414 Elo+
Solo
Ares
Ares
eladk99
Ares
Level 21
God Stats
3W - 0L
1,821 SR
Queue Stats
17W - 20L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkumaShinara
Discordia
18
2 / 13 / 8
12,000
923
20,326
20,448
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ByAlexip25
Artemis
18
2 / 9 / 6
11,406
877
16,178
21,389
6,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
4 / 4 / 4
12,003
923
9,866
18,266
16,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
QuartetpwnzxD
Kukulkan
18
4 / 4 / 4
12,340
949
15,184
8,642
3,185
Rama
18
1 / 6 / 7
11,311
870
8,193
13,562
4,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
6 / 2 / 13
13,470
1,036
18,303
16,490
6,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
19
1 / 5 / 11
11,784
906
5,097
9,905
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Leshawna
Scylla
20
25 / 1 / 6
17,359
1,335
41,736
16,149
6,046
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
OldZi
Neith
20
4 / 2 / 11
12,820
986
12,004
12,820
5,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
eladk99
Ares
19
0 / 3 / 8
11,358
874
2,099
17,980
16,438
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
13
Kills
36
36
Deaths
13
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Discordia
AkumaShinara
Discordia
2
13
8
0.46
L
Artemis
ByAlexip25
Artemis
2
9
6
0.56
L
Ymir
4
4
4
1.5
W
Pele
6
2
13
6.25
W
Merlin
1
5
11
1.3
W
Scylla
Leshawna
Scylla
25
1
6
28
W
Neith
OldZi
Neith
4
2
11
4.75
L
Kukulkan
QuartetpwnzxD
Kukulkan
4
4
4
1.5
L
Rama
1
6
7
0.75
W
Ares
eladk99
Ares
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,747
Damage
79,239
82,307
Taken
73,344
37,209
Mitigated
37,946
4,554
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AkumaShinara
Discordia
20,326
1,218
89
769
20,448
6,365
0
13,488
6,960
42,130
0
L
Artemis
ByAlexip25
Artemis
16,178
4,900
0
773
21,389
6,727
0
11,183
10,206
0
36,708
L
Ymir
9,866
1,896
0
1,847
18,266
16,438
0
10,661
7,605
19,747
0
W
Pele
18,303
5,101
0
3,455
16,490
6,288
0
10,285
6,205
0
52,713
W
Merlin
5,097
294
121
821
9,905
3,999
0
7,265
2,640
24,724
0
W
Scylla
Leshawna
Scylla
41,736
3,362
0
3,229
16,149
6,046
0
10,226
5,923
65,487
0
W
Neith
OldZi
Neith
12,004
4,348
0
1,560
12,820
5,175
0
6,794
6,026
0
38,097
L
Kukulkan
QuartetpwnzxD
Kukulkan
15,184
207
0
0
8,642
3,185
0
5,369
3,273
55,784
0
L
Rama
8,193
5,946
0
1,076
13,562
4,494
0
8,231
5,331
0
31,953
W
Ares
eladk99
Ares
2,099
0
0
0
17,980
16,438
0
10,806
7,174
18,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,060
Gold Earned
66,791
261
Minions Killed
273
7
Camps Cleared
11
1,114,140
Distance Traveled
1,249,339
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,000
923
46
4
1
226,463
1
L
Artemis
11,406
877
46
4
2
235,019
2
L
Ymir
12,003
923
24
2
2
227,349
3
W
Pele
13,470
1,036
90
7
2
275,181
1
W
Merlin
11,784
906
40
3
1
237,095
0
W
Scylla
17,359
1,335
67
5
3
272,665
1
W
Neith
12,820
986
47
4
5
255,708
1
L
Kukulkan
12,340
949
101
8
1
189,477
3
L
Rama
11,311
870
44
3
1
235,832
1
W
Ares
11,358
874
29
2
0
208,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role