Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DaniiStyle
Skadi
Level 153
God Stats
1W - 2L
1,283 SR
Queue Stats
53W - 42L
1,606 Elo+
Solo
Bacchus
Bacchus
KonTLorcK
Bacchus
Level 107
God Stats
6W - 8L
1,510 SR
Queue Stats
624W - 541L
1,606 Elo+
Solo
Team Averages
Level 136
1,431 SR
1,571 Elo+

VS

Team Averages
Level 105
1,488 SR
1,590 Elo+
Ullr
Ullr
 
Ullr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Sawlarsi
Jormungandr
Level 140
God Stats
0W - 1L
1,332 SR
Queue Stats
115W - 86L
1,720 Elo+
Solo
Nox
Nox
iisrapamelachu
Nox
Level 129
God Stats
9W - 6L
1,632 SR
Queue Stats
396W - 377L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
6 / 0 / 3
9,473
729
15,004
11,161
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
14
4 / 0 / 6
9,120
702
12,454
7,721
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KonTLorcK
Bacchus
12
0 / 3 / 10
9,187
707
8,529
18,833
23,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 2
7,809
601
9,753
12,448
3,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sawlarsi
Jormungandr
12
1 / 4 / 0
8,555
658
5,796
18,086
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 1
7,748
596
4,934
9,237
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
3
7.5
L
Ullr
 
Ullr
1
2
2
1
W
Skadi
4
0
6
7
W
Bacchus
KonTLorcK
Bacchus
0
3
10
1.67
L
Jormungandr
Sawlarsi
Jormungandr
1
4
0
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
20,483
37,715
Taken
39,771
32,535
Mitigated
22,563
25,105
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
15,004
1,301
9,325
8,975
11,161
5,454
583
2,586
8,575
44,747
0
L
Ullr
 
Ullr
9,753
3,763
0
3,574
12,448
3,972
0
6,894
5,344
0
31,509
W
Skadi
12,454
5,857
0
3,499
7,721
3,302
1,983
4,522
3,199
0
46,282
W
Bacchus
KonTLorcK
Bacchus
8,529
1,325
0
3,306
18,833
23,779
203
3,886
14,947
18,233
0
L
Jormungandr
Sawlarsi
Jormungandr
5,796
1,605
139
3,601
18,086
15,508
0
9,563
8,001
25,060
0
L
4,934
505
0
345
9,237
3,083
0
6,581
2,442
25,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
24,112
166
Minions Killed
146
6
Camps Cleared
6
751,101
Distance Traveled
691,764
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,473
729
78
6
1
245,010
4
L
Ullr
7,809
601
59
5
1
234,617
4
W
Skadi
9,120
702
72
6
5
253,799
4
W
Bacchus
9,187
707
16
1
0
252,292
2
L
Jormungandr
8,555
658
38
3
2
231,985
5
L
Nox
7,748
596
49
4
3
225,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role