Player Matchup

Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ALAHLUAHKBAR
Danzaburou
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 17L
1,290 Elo+
Solo
Ah Puch
Ah Puch
JARAVA
Ah Puch
Level 129
God Stats
9W - 4L
1,661 SR
Queue Stats
179W - 163L
1,535 Elo+
Solo
Team Averages
Level 82
1,554 SR
1,442 Elo+

VS

Team Averages
Level 53
1,547 SR
1,226 Elo+
Ra
Ra
FatBabyKoom
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 72L
1,027 Elo+
Party 1
Hun Batz
Hun Batz
SG_Cliperfein
Hun Batz
Level 124
God Stats
0W - 1L
1,568 SR
Queue Stats
335W - 271L
1,554 Elo+
Solo
Khepri
Khepri
UtterButter7813
Khepri
Level 20
God Stats
6W - 6L
1,573 SR
Queue Stats
55W - 96L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 1
6,155
616
2,055
4,491
2,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ALAHLUAHKBAR
Danzaburou
9
0 / 2 / 2
6,019
602
2,116
5,517
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
JARAVA
Ah Puch
11
1 / 0 / 1
6,487
649
5,109
3,531
1,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,315
632
4,410
3,719
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SG_Cliperfein
Hun Batz
9
3 / 2 / 0
6,620
662
4,347
5,586
2,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
6,652
665
2,940
3,642
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
3
3
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
W
Danzaburou
ALAHLUAHKBAR
Danzaburou
0
2
2
0.5
L
0
0
2
1
W
Ah Puch
JARAVA
Ah Puch
1
0
1
1.5
L
Hun Batz
SG_Cliperfein
Hun Batz
3
2
0
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,280
Damage
11,697
13,539
Taken
12,947
5,528
Mitigated
6,128
3,935
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,055
320
0
878
4,491
2,088
0
2,726
1,765
0
9,968
W
Danzaburou
ALAHLUAHKBAR
Danzaburou
2,116
1,031
0
614
5,517
2,024
0
2,682
2,835
0
9,813
L
4,410
365
509
989
3,719
1,228
0
1,529
2,190
34,939
0
W
Ah Puch
JARAVA
Ah Puch
5,109
92
0
2,443
3,531
1,416
0
2,492
1,039
29,703
0
L
Hun Batz
SG_Cliperfein
Hun Batz
4,347
966
0
602
5,586
2,064
0
3,079
2,507
0
13,118
L
2,940
276
0
1,234
3,642
2,836
0
1,068
2,574
9,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,661
Gold Earned
19,587
105
Minions Killed
125
4
Camps Cleared
5
527,899
Distance Traveled
526,941
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,155
616
20
2
1
171,825
4
W
Danzaburou
6,019
602
18
2
1
163,337
0
L
Ra
6,315
632
79
8
1
182,850
2
W
Ah Puch
6,487
649
67
7
2
192,737
2
L
Hun Batz
6,620
662
23
2
3
176,585
0
L
Khepri
6,652
665
23
2
1
167,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role