Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Akva_Discoteka
Fenrir
Level 58
God Stats
15W - 5L
1,740 SR
Queue Stats
300W - 312L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Yuns22D
Baron Samedi
Level 134
God Stats
175W - 146L
1,528 SR
Queue Stats
854W - 835L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
spiderze1990
Cu Chulainn
Level 108
God Stats
80W - 73L
1,543 SR
Queue Stats
153W - 149L
1,482 Elo+
Solo
Geb
Geb
xTriance_
Geb
Level 124
God Stats
3W - 7L
1,312 SR
Queue Stats
1,077W - 1,116L
1,426 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,461 Elo+

VS

Team Averages
Level 62
1,606 SR
1,471 Elo+
Eset
Eset
Bitume96
Eset
Level 98
God Stats
13W - 15L
1,530 SR
Queue Stats
267W - 261L
1,496 Elo+
Solo
Skadi
Skadi
CazaGrandMasters
Skadi
Level 29
God Stats
2W - 1L
1,978 SR
Queue Stats
68W - 41L
1,567 Elo+
Party 2
Sobek
Sobek
KRVA1994
Sobek
Level 89
God Stats
0W - 2L
1,514 SR
Queue Stats
125W - 110L
1,542 Elo+
Party 2
Nemesis
Nemesis
Mourrrou
Nemesis
Level 66
God Stats
63W - 30L
1,510 SR
Queue Stats
260W - 251L
1,379 Elo+
Party 1
Cerberus
Cerberus
ShadowArrox
Cerberus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 1
4,834
604
2,486
4,037
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

9
4 / 0 / 2
5,337
667
3,675
4,464
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Yuns22D
Baron Samedi
10
1 / 0 / 3
5,350
669
1,076
4,237
1,500
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
spiderze1990
Cu Chulainn
10
2 / 1 / 1
5,349
669
3,947
4,905
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
2 / 1 / 3
5,000
625
2,681
3,955
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
6
1 / 2 / 0
4,064
508
528
1,992
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 0
4,205
526
4,566
4,039
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
KRVA1994
Sobek
6
0 / 0 / 1
4,176
522
738
4,350
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Mourrrou
Nemesis
9
0 / 3 / 2
4,961
620
2,996
5,512
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ShadowArrox
Cerberus
7
1 / 3 / 0
4,488
561
1,695
5,991
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
W
4
0
2
5
L
Eset
1
2
0
0.5
L
1
2
0
0.5
L
Sobek
KRVA1994
Sobek
0
0
1
0.5
L
Nemesis
Mourrrou
Nemesis
0
3
2
0.33
L
Cerberus
ShadowArrox
Cerberus
1
3
0
0.33
W
Baron Samedi
Yuns22D
Baron Samedi
1
0
3
2.5
W
Cu Chulainn
spiderze1990
Cu Chulainn
2
1
1
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,865
Damage
10,523
21,598
Taken
21,884
8,926
Mitigated
7,597
9,638
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,486
1,549
0
1,027
4,037
1,054
0
63
3,974
0
28,691
W
3,675
958
0
3,101
4,464
1,341
0
619
3,791
0
22,042
L
Eset
528
0
0
361
1,992
437
0
1,336
656
8,941
0
L
4,566
1,569
0
738
4,039
1,019
0
817
3,222
0
21,445
L
Sobek
KRVA1994
Sobek
738
69
0
1,985
4,350
2,110
0
384
3,966
7,313
0
L
Nemesis
Mourrrou
Nemesis
2,996
1,089
0
1,839
5,512
1,480
0
735
4,777
0
26,570
L
Cerberus
ShadowArrox
Cerberus
1,695
34
0
1,718
5,991
2,551
0
485
5,506
15,272
0
W
Baron Samedi
Yuns22D
Baron Samedi
1,076
91
124
2,256
4,237
1,500
0
180
4,027
31,272
0
W
Cu Chulainn
spiderze1990
Cu Chulainn
3,947
477
0
1,591
4,905
2,750
0
1,393
3,279
0
26,355
W
2,681
198
291
1,248
3,955
2,281
13
371
3,566
9,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
21,894
231
Minions Killed
179
0
Camps Cleared
0
840,556
Distance Traveled
731,004
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,834
604
64
8
0
157,383
1
W
Fenrir
5,337
667
46
6
0
183,505
2
L
Eset
4,064
508
16
2
0
88,017
0
L
Skadi
4,205
526
37
5
0
140,887
0
L
Sobek
4,176
522
15
2
0
176,571
0
L
Nemesis
4,961
620
72
9
0
181,247
0
L
Cerberus
4,488
561
39
5
0
144,282
2
W
Baron Samedi
5,350
669
58
7
0
141,330
0
W
Cu Chulainn
5,349
669
45
6
0
178,746
3
W
Geb
5,000
625
18
2
0
179,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role