Player Matchup

Izanami
Izanami
AmIaPhySCO666
Izanami
Level 126
God Stats
21W - 16L
1,704 SR
Queue Stats
1,063W - 1,192L
1,554 Elo+
Solo
King Arthur
King Arthur
John0101012
King Arthur
Level 65
God Stats
8W - 11L
1,462 SR
Queue Stats
236W - 355L
1,426 Elo+
Solo
Cerberus
Cerberus
crytikal-hog
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,555 SR
1,493 Elo+

VS

Team Averages
Level 112
1,427 SR
1,305 Elo+
Danzaburou
Danzaburou
BastyNastard420
Danzaburou
Level 160
God Stats
0W - 6L
1,672 SR
Queue Stats
620W - 901L
1,327 Elo+
Party 1
Sol
Sol
lyrebird06
Sol
Level 61
God Stats
0W - 1L
1,051 SR
Queue Stats
58W - 87L
1,128 Elo+
Party 1
Yemoja
Yemoja
musiqrocks
Yemoja
Level 116
God Stats
0W - 1L
1,557 SR
Queue Stats
95W - 83L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 1 / 0
13,162
731
24,851
15,057
7,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
John0101012
King Arthur
18
0 / 0 / 5
10,998
611
4,506
12,673
15,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
crytikal-hog
Cerberus
5
0 / 3 / 0
8,580
477
251
3,140
2,065
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BastyNastard420
Danzaburou
14
3 / 3 / 1
10,664
592
14,017
16,517
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 2 / 2
9,939
552
7,130
11,610
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
musiqrocks
Yemoja
12
0 / 0 / 2
9,001
500
1,934
6,062
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
4
4
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
1
0
5
L
Danzaburou
BastyNastard420
Danzaburou
3
3
1
1.17
W
King Arthur
John0101012
King Arthur
0
0
5
2.5
W
Cerberus
crytikal-hog
Cerberus
0
3
0
0
L
1
2
2
1
L
Yemoja
musiqrocks
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
23,081
30,870
Taken
34,189
25,016
Mitigated
14,376
11,374
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
24,851
17,545
0
8,168
15,057
7,165
2,965
5,327
9,730
0
129,801
L
Danzaburou
BastyNastard420
Danzaburou
14,017
2,927
0
2,860
16,517
4,913
0
223
15,728
0
49,978
W
King Arthur
John0101012
King Arthur
4,506
48
406
2,506
12,673
15,786
120
3,205
9,468
0
15,155
W
Cerberus
crytikal-hog
Cerberus
251
0
0
294
3,140
2,065
0
559
2,581
1,400
0
L
7,130
1,173
0
3,216
11,610
3,630
0
204
11,055
33,995
2,441
L
Yemoja
musiqrocks
Yemoja
1,934
436
5,388
2,015
6,062
5,833
0
385
5,548
8,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
29,604
267
Minions Killed
174
14
Camps Cleared
3
740,393
Distance Traveled
948,011
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,162
731
249
14
13
323,249
2
L
Danzaburou
10,664
592
82
5
2
335,285
0
W
King Arthur
10,998
611
13
1
0
358,883
0
W
Cerberus
8,580
477
5
0
1
58,261
1
L
Sol
9,939
552
80
4
0
317,679
0
L
Yemoja
9,001
500
12
1
1
295,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role