Player Matchup

Zeus
Zeus
Getsomehelp7939
Zeus
Level 18
God Stats
2W - 0L
1,784 SR
Queue Stats
33W - 10L
1,724 Elo+
Party 2
Artemis
Artemis
GhostRyderZane
Artemis
Level 5
God Stats
1W - 1L
1,314 SR
Queue Stats
14W - 13L
1,207 Elo+
Party 1
Baba Yaga
Baba Yaga
Gilgamesh0831
Baba Yaga
Level 152
God Stats
2W - 2L
1,614 SR
Queue Stats
194W - 182L
1,632 Elo+
Party 2
Fenrir
Fenrir
ONLY PLAYS GOKI
Fenrir
Level 11
God Stats
3W - 0L
1,768 SR
Queue Stats
36W - 8L
2,036 Elo+
Party 2
Nemesis
Nemesis
Paraplegic2523
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,276 Elo+
Party 1
Team Averages
Level 38
1,596 SR
1,575 Elo+

VS

Team Averages
Level 13
1,660 SR
1,623 Elo+
Ymir
Ymir
Ace12345679424
Ymir
Level 21
God Stats
30W - 32L
1,575 SR
Queue Stats
70W - 74L
1,550 Elo+
Solo
Raijin
Raijin
Galacticc1728
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,477 Elo+
Solo
Hachiman
Hachiman
TrulyBattleborn
Hachiman
Level 6
God Stats
16W - 17L
1,842 SR
Queue Stats
118W - 111L
1,586 Elo+
Solo
Sol
Sol
YEPRock4272
Sol
Level 3
God Stats
1W - 1L
1,667 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo
Bastet
Bastet
itSmythic_javsh0
Bastet
Level 5
God Stats
2W - 1L
1,717 SR
Queue Stats
6W - 5L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 3
9,626
602
16,132
10,191
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 6 / 5
7,013
438
4,376
7,200
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Gilgamesh0831
Baba Yaga
13
2 / 1 / 6
7,626
477
9,466
9,234
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 3 / 0
9,024
564
12,061
14,955
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 1
6,951
434
1,587
9,571
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
8,066
504
3,012
12,349
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 0
6,396
400
2,376
8,880
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
14
6 / 3 / 4
8,979
561
7,552
11,055
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 3
8,812
551
8,605
13,742
5,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 5 / 1
8,187
512
8,717
13,643
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
21
Kills
16
17
Deaths
21
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
L
0
6
0
0
W
10
2
3
5.75
W
2
6
5
0.75
W
Baba Yaga
Gilgamesh0831
Baba Yaga
2
1
6
5
W
6
3
0
2
W
1
5
1
0.3
L
Hachiman
6
3
4
2.67
L
2
5
3
0.7
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,622
Damage
30,262
51,151
Taken
59,669
24,147
Mitigated
29,858
13,813
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,012
1,124
0
2,593
12,349
12,421
0
6,901
4,841
20,037
0
L
2,376
52
0
1,002
8,880
3,268
0
4,175
4,658
32,180
0
W
16,132
2,257
0
2,013
10,191
3,199
1,331
1,632
8,343
73,272
0
W
4,376
2,222
0
628
7,200
1,731
680
1,277
5,919
0
21,571
W
Baba Yaga
Gilgamesh0831
Baba Yaga
9,466
571
359
3,803
9,234
4,715
334
2,171
6,977
39,284
0
W
12,061
2,583
0
3,716
14,955
11,914
0
7,429
7,470
3,717
54,527
W
1,587
484
0
3,294
9,571
2,588
0
1,098
8,449
0
37,112
L
Hachiman
7,552
3,321
0
3,445
11,055
4,157
547
4,805
5,915
0
53,078
L
8,605
2,912
0
5,257
13,742
5,123
834
2,070
11,022
54,158
0
L
8,717
1,455
0
4,400
13,643
4,889
0
6,835
6,538
0
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
40,440
415
Minions Killed
350
0
Camps Cleared
0
1,498,521
Distance Traveled
1,444,852
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,066
504
34
2
0
308,003
2
L
Raijin
6,396
400
60
4
0
277,772
5
W
Zeus
9,626
602
130
8
0
266,812
1
W
Artemis
7,013
438
39
2
0
302,813
0
W
Baba Yaga
7,626
477
56
4
0
308,141
1
W
Fenrir
9,024
564
118
7
0
303,974
0
W
Nemesis
6,951
434
72
5
0
316,781
3
L
Hachiman
8,979
561
79
5
0
289,705
3
L
Sol
8,812
551
104
7
0
274,162
0
L
Bastet
8,187
512
73
5
0
295,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role