Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EvoIie
Tsukuyomi
Level 28
God Stats
20W - 15L
1,586 SR
Queue Stats
62W - 41L
1,574 Elo+
Solo
Neith
Neith
hardweey
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Solo
Geb
Geb
kudeiro74
Geb
Level 27
God Stats
6W - 4L
1,708 SR
Queue Stats
24W - 24L
1,617 Elo+
Solo
Zeus
Zeus
lII-ReaPer-llI
Zeus
Level 29
God Stats
6W - 3L
1,683 SR
Queue Stats
145W - 102L
1,559 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,497 Elo+

VS

Team Averages
Level 17
1,506 SR
1,540 Elo+
Arachne
Arachne
Creed_Vinicius
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,623 Elo+
Solo
Achilles
Achilles
EnoughAspin
Achilles
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,679 Elo+
Solo
Serqet
Serqet
TsukiyamaSenpaii
Serqet
Level 26
God Stats
2W - 0L
1,342 SR
Queue Stats
27W - 25L
1,456 Elo+
Solo
Artemis
Artemis
mil_nacht
Artemis
Level 26
God Stats
5W - 0L
1,688 SR
Queue Stats
81W - 84L
1,432 Elo+
Solo
Ra
Ra
ya26xd
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
3 / 3 / 1
6,087
507
7,462
9,482
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
EvoIie
Tsukuyomi
11
5 / 2 / 1
6,808
567
4,643
9,246
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
hardweey
Neith
9
0 / 4 / 0
5,489
457
3,179
4,844
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
5,127
427
1,820
7,228
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 4 / 4
6,778
565
7,067
9,446
3,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 1
7,876
656
7,764
6,658
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
EnoughAspin
Achilles
11
1 / 0 / 2
6,089
507
3,039
8,828
5,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 3 / 3
5,949
496
5,143
9,214
5,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
mil_nacht
Artemis
10
0 / 4 / 1
5,849
487
5,683
7,137
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
2 / 3 / 5
7,241
603
6,604
7,942
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
10
Kills
14
14
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
1
1.17
W
9
0
1
9.5
W
Achilles
EnoughAspin
Achilles
1
0
2
2
L
Tsukuyomi
EvoIie
Tsukuyomi
5
2
1
2.75
W
2
3
3
1.17
L
Neith
hardweey
Neith
0
4
0
0
L
0
1
1
0.5
L
2
4
4
1
W
Artemis
mil_nacht
Artemis
0
4
1
0.13
W
Ra
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
28,233
40,246
Taken
39,779
16,998
Mitigated
19,200
13,850
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,462
1,116
372
4,271
9,482
6,095
0
1,314
7,982
5,770
22,975
W
7,764
4,926
0
4,141
6,658
4,095
0
703
5,791
0
44,359
W
Achilles
EnoughAspin
Achilles
3,039
1,168
0
3,159
8,828
5,434
704
257
8,381
0
21,126
L
Tsukuyomi
EvoIie
Tsukuyomi
4,643
1,651
0
3,322
9,246
2,856
0
1,086
8,160
0
37,742
W
5,143
1,093
655
1,814
9,214
5,040
20
3,662
5,300
0
10,562
L
Neith
hardweey
Neith
3,179
1,338
0
541
4,844
1,830
600
0
4,844
0
18,183
L
1,820
113
0
1,825
7,228
3,065
0
140
6,770
8,912
0
L
7,067
2,025
14
3,505
9,446
3,152
0
4,337
5,006
40,996
0
W
Artemis
mil_nacht
Artemis
5,683
2,967
0
1,449
7,137
1,869
253
1,415
5,523
0
39,057
W
Ra
6,604
869
405
2,651
7,942
2,762
0
4,412
3,443
45,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
33,004
272
Minions Killed
274
0
Camps Cleared
0
1,137,322
Distance Traveled
1,215,052
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,087
507
54
5
0
230,785
1
W
Arachne
7,876
656
75
6
0
277,724
2
W
Achilles
6,089
507
39
3
0
241,433
1
L
Tsukuyomi
6,808
567
72
6
0
254,490
1
W
Serqet
5,949
496
7
1
0
260,550
3
L
Neith
5,489
457
40
3
0
186,010
0
L
Geb
5,127
427
14
1
0
250,424
3
L
Zeus
6,778
565
92
8
0
215,613
3
W
Artemis
5,849
487
60
5
0
184,783
1
W
Ra
7,241
603
93
8
0
250,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role