Player Matchup

Odin
Odin
Kirby12321
Odin
Level 145
God Stats
4W - 1L
1,273 SR
Queue Stats
199W - 158L
1,467 Elo+
Party 1
Discordia
Discordia
MajorCascade432
Discordia
Level 124
God Stats
20W - 15L
1,468 SR
Queue Stats
291W - 261L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
SoapMictavish77
Jing Wei
Level 18
God Stats
9W - 4L
1,468 SR
Queue Stats
115W - 75L
1,530 Elo+
Party 1
Team Averages
Level 96
1,403 SR
1,494 Elo+

VS

Team Averages
Level 39
1,581 SR
1,340 Elo+
Ares
Ares
NoCry FatalH
Ares
Level 23
God Stats
2W - 1L
1,748 SR
Queue Stats
33W - 44L
1,295 Elo+
Solo
Zeus
Zeus
dattboialex
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,337 Elo+
Solo
Ra
Ra
itz dusty bro
Ra
Level 66
God Stats
11W - 6L
1,497 SR
Queue Stats
93W - 90L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,462
646
4,312
6,418
5,641
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
MajorCascade432
Discordia
12
4 / 0 / 2
7,214
721
6,415
4,710
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
11
2 / 0 / 5
6,723
672
2,749
3,371
995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,599
660
1,876
6,033
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,865
587
3,510
4,912
1,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
6,221
622
4,146
6,275
2,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Discordia
MajorCascade432
Discordia
4
0
2
5
L
0
0
1
0.5
W
Jing Wei
2
0
5
4.5
L
0
2
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
9,532
14,499
Taken
17,220
8,128
Mitigated
7,852
2,391
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,312
583
0
620
6,418
5,641
0
3,765
2,653
0
9,559
W
Discordia
MajorCascade432
Discordia
6,415
219
57
1,714
4,710
1,492
0
3,764
946
34,640
0
L
1,876
123
0
486
6,033
4,040
0
2,459
3,574
5,707
0
W
Jing Wei
2,749
2,529
0
0
3,371
995
565
2,451
920
0
13,684
L
3,510
100
82
516
4,912
1,623
0
2,084
2,828
19,737
0
L
4,146
63
592
1,171
6,275
2,189
0
2,534
3,741
24,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,399
Gold Earned
18,685
106
Minions Killed
85
6
Camps Cleared
3
574,864
Distance Traveled
494,436
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,462
646
15
2
1
190,498
3
W
Discordia
7,214
721
52
5
3
192,377
3
L
Ares
6,599
660
7
1
0
188,437
0
W
Jing Wei
6,723
672
39
4
2
191,989
1
L
Zeus
5,865
587
42
4
2
150,302
1
L
Ra
6,221
622
36
4
1
155,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role