Player Matchup

Cupid
Cupid
PBBvoid
Cupid
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,158 Elo+
Party 1
Ares
Ares
Rapoute
Ares
Level 9
God Stats
21W - 28L
1,479 SR
Queue Stats
22W - 31L
1,411 Elo+
Solo
Eset
Eset
tweakbot
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,146 Elo+
Party 1
Team Averages
Level 19
1,493 SR
1,238 Elo+

VS

Team Averages
Level 102
1,510 SR
1,538 Elo+
Kukulkan
Kukulkan
Chombiie
Kukulkan
Level 139
God Stats
2W - 1L
1,651 SR
Queue Stats
90W - 52L
1,626 Elo+
Party 2
Rama
Rama
PatataWiner
Rama
Level 134
God Stats
39W - 31L
1,518 SR
Queue Stats
374W - 277L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
UnrealEgg522814
Guan Yu
Level 34
God Stats
4W - 7L
1,362 SR
Queue Stats
110W - 149L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
PBBvoid
Cupid
8
0 / 5 / 2
5,797
580
2,479
7,261
2,894
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Rapoute
Ares
9
2 / 3 / 1
6,940
694
2,073
10,052
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
9
1 / 5 / 0
5,973
597
5,407
6,816
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chombiie
Kukulkan
12
5 / 0 / 6
7,813
781
8,118
2,215
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 5
7,843
784
8,814
5,444
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 9
7,106
711
2,705
6,740
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chombiie
Kukulkan
5
0
6
8
L
Cupid
PBBvoid
Cupid
0
5
2
0.2
W
6
1
5
8.5
L
Ares
Rapoute
Ares
2
3
1
0.83
W
2
2
9
3.25
L
Eset
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,959
Damage
19,637
24,129
Taken
14,399
13,210
Mitigated
7,303
4,494
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chombiie
Kukulkan
8,118
126
81
785
2,215
833
582
1,697
518
24,674
0
L
Cupid
PBBvoid
Cupid
2,479
911
421
1,597
7,261
2,894
0
2,439
4,448
0
12,428
W
8,814
5,423
0
412
5,444
2,058
1,594
3,226
2,218
0
21,956
L
Ares
Rapoute
Ares
2,073
105
0
1,651
10,052
7,688
0
3,231
6,195
7,080
0
W
2,705
311
328
986
6,740
4,412
331
2,833
3,907
0
14,360
L
Eset
5,407
484
197
628
6,816
2,628
0
1,664
4,987
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,710
Gold Earned
22,762
72
Minions Killed
110
0
Camps Cleared
4
501,166
Distance Traveled
562,845
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,813
781
49
5
1
201,364
5
L
Cupid
5,797
580
32
3
0
141,312
0
W
Rama
7,843
784
37
4
3
165,733
0
L
Ares
6,940
694
11
1
0
190,140
2
W
Guan Yu
7,106
711
24
2
0
195,748
2
L
Eset
5,973
597
29
3
0
169,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role