Player Matchup

Ne Zha
Ne Zha
EPICGAMERMAN9000
Ne Zha
Level 21
God Stats
10W - 2L
1,724 SR
Queue Stats
55W - 39L
1,589 Elo+
Party 2
Neith
Neith
KeyKavoos
Neith
Level 29
God Stats
52W - 70L
1,574 SR
Queue Stats
388W - 375L
1,534 Elo+
Solo
Kukulkan
Kukulkan
NSWConartist
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Pyromanticor
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,509 Elo+
Solo
Thoth
Thoth
Veildria
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 34L
1,614 Elo+
Party 2
Team Averages
Level 23
1,560 SR
1,563 Elo+

VS

Team Averages
Level 17
1,588 SR
1,572 Elo+
Ares
Ares
Dawgseason
Ares
Level 20
God Stats
27W - 11L
1,720 SR
Queue Stats
132W - 70L
1,703 Elo+
Party 1
Artemis
Artemis
IamNATEBATTLES
Artemis
Level 22
God Stats
11W - 3L
1,801 SR
Queue Stats
209W - 89L
1,738 Elo+
Party 1
Zeus
Zeus
JoeBamas
Zeus
Level 15
God Stats
21W - 3L
1,900 SR
Queue Stats
47W - 14L
1,756 Elo+
Party 1
Anubis
Anubis
Stormbender777
Anubis
Level 8
God Stats
5W - 1L
1,190 SR
Queue Stats
15W - 20L
1,225 Elo+
Solo
Bellona
Bellona
babysilly
Bellona
Level 22
God Stats
2W - 3L
1,328 SR
Queue Stats
65W - 63L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 3
11,046
1,105
11,093
12,349
4,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
KeyKavoos
Neith
16
1 / 3 / 8
9,666
967
5,689
9,686
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NSWConartist
Kukulkan
16
3 / 4 / 7
10,134
1,013
11,312
12,787
4,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pyromanticor
Danzaburou
16
1 / 6 / 9
9,589
959
7,059
15,604
6,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Veildria
Thoth
17
2 / 8 / 10
10,234
1,023
10,354
17,846
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

91

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 13
11,564
1,156
7,643
13,095
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
14 / 2 / 8
14,066
1,407
25,139
11,554
4,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
10 / 1 / 10
12,301
1,230
17,684
6,370
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 7 / 10
9,699
970
6,428
10,849
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
babysilly
Bellona
17
1 / 2 / 10
9,732
973
5,770
8,263
3,675
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
13
Kills
27
27
Deaths
13
37
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
6
6
3
1.25
W
14
2
8
9
W
Zeus
10
1
10
15
L
Neith
KeyKavoos
Neith
1
3
8
1.67
L
Kukulkan
NSWConartist
Kukulkan
3
4
7
1.63
L
Danzaburou
Pyromanticor
Danzaburou
1
6
9
0.92
W
0
7
10
0.71
L
Thoth
Veildria
Thoth
2
8
10
0.88
W
Bellona
babysilly
Bellona
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,507
Damage
62,664
68,272
Taken
50,131
27,434
Mitigated
32,881
1,542
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,643
246
0
1,568
13,095
17,754
0
5,610
7,485
18,601
0
L
11,093
1,108
0
332
12,349
4,930
0
6,217
6,132
0
31,367
W
25,139
15,249
0
1,547
11,554
4,273
0
5,267
6,287
0
62,398
W
Zeus
17,684
2,821
0
3,122
6,370
2,787
0
1,726
4,644
37,916
2,567
L
Neith
KeyKavoos
Neith
5,689
2,929
0
475
9,686
4,428
0
5,362
4,324
0
22,955
L
Kukulkan
NSWConartist
Kukulkan
11,312
2,562
0
0
12,787
4,437
0
6,689
6,098
35,534
0
L
Danzaburou
Pyromanticor
Danzaburou
7,059
1,577
0
236
15,604
6,718
0
5,939
9,665
0
17,079
W
6,428
81
0
1,364
10,849
4,392
0
5,881
4,968
28,389
0
L
Thoth
Veildria
Thoth
10,354
1,408
0
499
17,846
6,921
0
7,110
10,736
22,161
0
W
Bellona
babysilly
Bellona
5,770
139
0
27
8,263
3,675
0
3,182
5,081
0
10,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
57,362
185
Minions Killed
236
6
Camps Cleared
9
948,837
Distance Traveled
943,914
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,564
1,156
11
1
1
214,767
2
L
Ne Zha
11,046
1,105
28
3
1
207,956
2
W
Artemis
14,066
1,407
112
11
2
195,984
0
W
Zeus
12,301
1,230
53
5
5
206,299
0
L
Neith
9,666
967
33
3
4
192,403
0
L
Kukulkan
10,134
1,013
70
7
0
180,753
0
L
Danzaburou
9,589
959
30
3
0
206,368
0
W
Anubis
9,699
970
54
5
1
167,185
4
L
Thoth
10,234
1,023
24
2
1
161,357
0
W
Bellona
9,732
973
6
1
0
159,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role