Player Matchup

He Bo
He Bo
 
He Bo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BandoleroNext
Danzaburou
Level 105
God Stats
2W - 1L
1,540 SR
Queue Stats
63W - 58L
1,570 Elo+
Solo
Odin
Odin
r06an
Odin
Level 127
God Stats
12W - 7L
1,695 SR
Queue Stats
299W - 329L
1,583 Elo+
Solo
Team Averages
Level 99
1,578 SR
1,551 Elo+

VS

Team Averages
Level 81
1,594 SR
1,654 Elo+
Aphrodite
Aphrodite
Chillmaw
Aphrodite
Level 83
God Stats
34W - 11L
1,782 SR
Queue Stats
234W - 203L
1,613 Elo+
Party 1
Neith
Neith
HecataZA
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,682 Elo+
Solo
Odin
Odin
blacker
Odin
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 63L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
10 / 5 / 6
10,401
867
14,513
9,230
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
BandoleroNext
Danzaburou
13
5 / 2 / 10
9,455
788
11,672
8,516
3,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
r06an
Odin
13
4 / 3 / 14
9,481
790
7,927
13,266
10,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chillmaw
Aphrodite
12
1 / 6 / 7
7,961
663
6,309
13,117
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
HecataZA
Neith
11
1 / 9 / 7
8,186
682
4,964
10,881
3,785
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
blacker
Odin
14
8 / 4 / 2
10,027
836
6,841
15,039
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
10
10
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
5
6
2.6
W
Danzaburou
BandoleroNext
Danzaburou
5
2
10
5
L
Aphrodite
Chillmaw
Aphrodite
1
6
7
0.75
L
Neith
HecataZA
Neith
1
9
7
0.5
L
Odin
blacker
Odin
8
4
2
2.25
W
Odin
r06an
Odin
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,112
Damage
18,114
31,012
Taken
39,037
16,740
Mitigated
18,954
4,532
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,513
515
0
1,196
9,230
3,271
924
1,732
7,232
48,482
0
W
Danzaburou
BandoleroNext
Danzaburou
11,672
4,342
0
2,371
8,516
3,415
1,445
1,597
6,690
0
30,315
L
Aphrodite
Chillmaw
Aphrodite
6,309
616
3,652
5,193
13,117
5,748
25
5,732
7,385
27,544
0
L
Neith
HecataZA
Neith
4,964
1,746
0
693
10,881
3,785
81
4,314
6,567
0
16,702
L
Odin
blacker
Odin
6,841
1,743
0
903
15,039
9,421
25
4,738
10,301
0
18,519
W
Odin
r06an
Odin
7,927
1,165
0
965
13,266
10,054
407
3,341
9,539
0
14,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,337
Gold Earned
26,174
120
Minions Killed
118
6
Camps Cleared
4
651,062
Distance Traveled
608,747
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,401
867
63
5
5
204,981
2
W
Danzaburou
9,455
788
39
3
0
215,529
4
L
Aphrodite
7,961
663
46
4
1
211,336
3
L
Neith
8,186
682
36
3
1
165,001
1
L
Odin
10,027
836
36
3
2
232,410
6
W
Odin
9,481
790
18
2
1
230,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role