Player Matchup

Ao Kuang
Ao Kuang
JesusV21905
Ao Kuang
Level 27
God Stats
224W - 224L
1,442 SR
Queue Stats
236W - 244L
1,317 Elo+
Solo
Izanami
Izanami
borman777
Izanami
Level 11
God Stats
3W - 1L
1,551 SR
Queue Stats
44W - 30L
1,336 Elo+
Solo
Susano
Susano
driverJLC
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,197 Elo+
Solo
Bastet
Bastet
たくみだよ
Bastet
Level 32
God Stats
1W - 0L
1,757 SR
Queue Stats
19W - 14L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
れん1111
Kuzenbo
Level 8
God Stats
2W - 1L
1,576 SR
Queue Stats
2W - 2L
1,184 Elo+
Party 1
Team Averages
Level 17
1,565 SR
1,297 Elo+

VS

Team Averages
Level 16
1,553 SR
1,367 Elo+
Terra
Terra
ChrisFaII
Terra
Level 14
God Stats
1W - 1L
1,697 SR
Queue Stats
57W - 53L
1,477 Elo+
Solo
Anhur
Anhur
Yeetmaster2082
Anhur
Level 13
God Stats
1W - 2L
1,270 SR
Queue Stats
17W - 28L
1,179 Elo+
Solo
Nemesis
Nemesis
beshmai
Nemesis
Level 16
God Stats
19W - 10L
1,651 SR
Queue Stats
55W - 38L
1,412 Elo+
Solo
Nox
Nox
kelAria7
Nox
Level 8
God Stats
19W - 23L
1,618 SR
Queue Stats
22W - 34L
1,291 Elo+
Solo
Cthulhu
Cthulhu
ssshortydf
Cthulhu
Level 27
God Stats
2W - 3L
1,527 SR
Queue Stats
100W - 100L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JesusV21905
Ao Kuang
20
8 / 10 / 16
17,529
1,096
31,766
34,337
10,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
borman777
Izanami
20
9 / 14 / 15
18,020
1,126
61,631
33,787
9,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
driverJLC
Susano
19
0 / 4 / 3
12,331
771
279
4,319
1,341
20
13 / 5 / 10
18,632
1,165
32,209
23,189
7,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
れん1111
Kuzenbo
20
0 / 7 / 15
14,685
918
4,897
19,543
10,172
Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ChrisFaII
Terra
20
4 / 11 / 22
16,393
1,025
13,813
37,881
37,505
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
0 / 0 / 0
11,620
726
0
0
0
Nemesis
beshmai
Nemesis
20
27 / 10 / 7
20,414
1,276
47,003
42,472
13,594
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 20
15,450
966
8,782
16,232
5,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ssshortydf
Cthulhu
20
6 / 6 / 29
17,878
1,117
34,270
42,552
52,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
118
30
Kills
40
40
Deaths
30
59
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Terra
ChrisFaII
Terra
4
11
22
1.36
W
Ao Kuang
JesusV21905
Ao Kuang
8
10
16
1.6
L
0
0
0
0
L
Nemesis
beshmai
Nemesis
27
10
7
3.05
W
Izanami
borman777
Izanami
9
14
15
1.18
W
Susano
driverJLC
Susano
0
4
3
0.38
L
3
3
20
4.33
L
Cthulhu
ssshortydf
Cthulhu
6
6
29
3.42
W
13
5
10
3.6
W
Kuzenbo
れん1111
Kuzenbo
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,782
Damage
103,868
115,175
Taken
139,137
39,767
Mitigated
108,993
21,258
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ChrisFaII
Terra
13,813
7,013
5,156
4,810
37,881
37,505
0
6,921
30,960
26,384
0
W
Ao Kuang
JesusV21905
Ao Kuang
31,766
9,403
0
9,019
34,337
10,893
0
12,454
20,876
51,869
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
beshmai
Nemesis
47,003
22,705
0
5,227
42,472
13,594
0
15,452
27,020
0
68,585
W
Izanami
borman777
Izanami
61,631
51,549
0
6,355
33,787
9,729
0
16,652
16,492
0
127,366
W
Susano
driverJLC
Susano
279
279
0
0
4,319
1,341
0
1,543
2,610
0
4,192
L
8,782
2,076
0
752
16,232
5,128
0
5,223
11,009
31,470
0
L
Cthulhu
ssshortydf
Cthulhu
34,270
2,995
1,369
4,132
42,552
52,766
0
9,067
33,485
74,198
0
W
32,209
10,018
0
5,884
23,189
7,632
0
11,365
11,311
0
69,156
W
Kuzenbo
れん1111
Kuzenbo
4,897
1,717
0
0
19,543
10,172
0
11,863
7,021
9,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,197
Gold Earned
81,755
287
Minions Killed
231
11
Camps Cleared
5
1,274,552
Distance Traveled
1,223,053
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
16,393
1,025
28
2
1
280,944
0
W
Ao Kuang
17,529
1,096
39
2
1
320,004
0
L
Anhur
11,620
726
0
0
0
0
0
L
Nemesis
20,414
1,276
37
2
0
345,148
1
W
Izanami
18,020
1,126
141
9
0
242,365
0
W
Susano
12,331
771
6
0
3
67,256
0
L
Nox
15,450
966
65
4
1
248,612
0
L
Cthulhu
17,878
1,117
101
6
3
348,349
0
W
Bastet
18,632
1,165
94
6
6
364,653
0
W
Kuzenbo
14,685
918
7
0
1
280,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role