Player Matchup

Fenrir
Fenrir
BeserkGod
Fenrir
Level 159
God Stats
1W - 1L
1,518 SR
Queue Stats
53W - 75L
1,392 Elo+
Party 1
Zeus
Zeus
CalamityGodKadaj
Zeus
Level 160
God Stats
8W - 6L
1,628 SR
Queue Stats
242W - 274L
1,454 Elo+
Party 1
Artio
Artio
Kugurami
Artio
Level 26
God Stats
2W - 1L
1,568 SR
Queue Stats
22W - 13L
1,529 Elo+
Solo
Team Averages
Level 115
1,571 SR
1,458 Elo+

VS

Team Averages
Level 101
1,431 SR
1,481 Elo+
Danzaburou
Danzaburou
DeadStyleS
Danzaburou
Level 26
God Stats
0W - 1L
1,193 SR
Queue Stats
3W - 6L
1,363 Elo+
Solo
Hera
Hera
Yohan144
Hera
Level 120
God Stats
9W - 9L
1,392 SR
Queue Stats
141W - 145L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
Zoroastr
Kuzenbo
Level 158
God Stats
11W - 5L
1,707 SR
Queue Stats
831W - 600L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeserkGod
Fenrir
14
6 / 4 / 11
11,406
713
12,810
21,459
9,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
13 / 6 / 4
13,041
815
24,364
17,060
7,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Kugurami
Artio
15
1 / 0 / 19
11,104
694
6,626
21,615
26,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadStyleS
Danzaburou
14
4 / 8 / 3
11,007
688
13,350
15,734
5,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
5 / 7 / 4
11,691
731
15,509
9,584
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Zoroastr
Kuzenbo
14
1 / 5 / 8
11,076
692
16,508
23,705
31,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
20
Kills
10
10
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeserkGod
Fenrir
6
4
11
2.88
W
13
6
4
2.5
L
Danzaburou
DeadStyleS
Danzaburou
4
8
3
0.69
W
Artio
Kugurami
Artio
1
0
19
10.5
L
Hera
5
7
4
1
L
Kuzenbo
Zoroastr
Kuzenbo
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,800
Damage
45,367
60,134
Taken
49,023
43,144
Mitigated
41,106
18,436
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeserkGod
Fenrir
12,810
4,279
0
3,483
21,459
9,482
91
10,358
11,101
0
45,543
W
24,364
6,468
0
4,948
17,060
7,505
1,871
11,743
5,317
73,065
0
L
Danzaburou
DeadStyleS
Danzaburou
13,350
5,808
0
2,540
15,734
5,645
0
9,180
6,554
0
35,203
W
Artio
Kugurami
Artio
6,626
1,219
2,635
7,370
21,615
26,157
289
10,552
11,063
17,687
0
L
Hera
15,509
2,742
0
1,230
9,584
4,030
403
6,158
3,426
44,494
0
L
Kuzenbo
Zoroastr
Kuzenbo
16,508
4,893
0
4,733
23,705
31,431
27
16,094
7,611
28,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
33,774
183
Minions Killed
134
7
Camps Cleared
7
904,806
Distance Traveled
784,896
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,406
713
54
3
5
298,590
5
W
Zeus
13,041
815
106
7
2
256,743
3
L
Danzaburou
11,007
688
56
4
2
239,956
4
W
Artio
11,104
694
23
1
0
349,473
5
L
Hera
11,691
731
51
3
5
261,382
0
L
Kuzenbo
11,076
692
27
2
0
283,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role