Player Matchup

Baron Samedi
Baron Samedi
OldPepa
Baron Samedi
Level 60
God Stats
35W - 32L
1,420 SR
Queue Stats
204W - 194L
1,538 Elo+
Solo
Jing Wei
Jing Wei
TheNobodyKing
Jing Wei
Level 117
God Stats
3W - 4L
1,630 SR
Queue Stats
141W - 126L
1,644 Elo+
Solo
Ymir
Ymir
XbladeinyofaceX
Ymir
Level 109
God Stats
8W - 8L
1,506 SR
Queue Stats
365W - 336L
1,582 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,588 Elo+

VS

Team Averages
Level 106
1,570 SR
1,586 Elo+
Artemis
Artemis
DemonicHamster
Artemis
Level 23
God Stats
4W - 2L
1,696 SR
Queue Stats
53W - 33L
1,602 Elo+
Party 1
Cerberus
Cerberus
Hydramuller
Cerberus
Level 155
God Stats
102W - 96L
1,575 SR
Queue Stats
984W - 844L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
turbobluemiata
Nu Wa
Level 141
God Stats
17W - 33L
1,441 SR
Queue Stats
343W - 355L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OldPepa
Baron Samedi
11
2 / 2 / 2
6,910
691
5,142
7,722
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TheNobodyKing
Jing Wei
11
2 / 5 / 2
7,077
708
5,102
8,188
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 3
6,163
616
4,423
10,360
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,922
792
8,123
5,543
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Hydramuller
Cerberus
11
2 / 2 / 4
7,923
792
5,257
11,952
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 6
7,358
736
9,284
1,939
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
8
8
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Cerberus
Hydramuller
Cerberus
2
2
4
2
L
Baron Samedi
OldPepa
Baron Samedi
2
2
2
1.5
L
Jing Wei
TheNobodyKing
Jing Wei
2
5
2
0.6
L
0
1
3
1.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,667
Damage
22,664
26,270
Taken
19,434
9,685
Mitigated
10,586
4,866
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,123
3,074
0
1,664
5,543
2,004
1,265
3,514
1,781
0
17,806
W
Cerberus
Hydramuller
Cerberus
5,257
104
0
4,779
11,952
7,989
447
4,859
6,959
12,267
0
L
Baron Samedi
OldPepa
Baron Samedi
5,142
474
887
2,111
7,722
2,085
0
4,775
2,947
23,488
0
L
Jing Wei
TheNobodyKing
Jing Wei
5,102
4,669
0
1,186
8,188
2,021
0
4,337
3,851
0
33,637
L
4,423
358
0
682
10,360
5,579
0
5,604
4,756
14,781
0
W
9,284
5,371
0
500
1,939
593
1,188
1,107
734
37,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,150
Gold Earned
23,203
149
Minions Killed
123
5
Camps Cleared
4
509,039
Distance Traveled
545,252
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,922
792
35
4
1
154,108
0
W
Cerberus
7,923
792
24
2
0
200,701
3
L
Baron Samedi
6,910
691
45
5
0
159,640
0
L
Jing Wei
7,077
708
77
8
3
173,120
4
L
Ymir
6,163
616
27
3
2
176,279
0
W
Nu Wa
7,358
736
64
6
3
190,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role