Player Matchup

He Bo
He Bo
Silver I
VedMarken
He Bo
Silver I
Level 35
God Stats
0W - 1L
1,766 SR
Queue Stats
11W - 14L
1,358 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 35
1,766 SR
1,358 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 93
1,609 SR
1,607 MMR
Anhur
Anhur
Gold II
Ghost_PrinzBrown
Anhur
Gold II
Level 93
God Stats
2W - 0L
1,609 SR
Queue Stats
11W - 6L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
VedMarken
He Bo
9
1 / 4 / 0
5,255
876
3,931
5,405
953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ChronosKaliSetBellonaSusano

VS

Bans
LokiFenrirSkadiSolOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,231
1,039
4,195
5,173
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
He Bo
VedMarken
He Bo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,931
Damage
4,195
5,405
Taken
5,173
953
Mitigated
2,219
953
Healing
1,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,195
1,928
0
1,323
5,173
2,219
952
4,029
1,144
0
23,297
L
He Bo
VedMarken
He Bo
3,931
106
0
953
5,405
953
0
231
5,174
18,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,255
Gold Earned
6,231
47
Minions Killed
48
2
Camps Cleared
4
119,435
Distance Traveled
108,906
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,231
1,039
48
8
4
108,906
1
L
He Bo
5,255
876
47
8
2
119,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role