Player Matchup

Cabrakan
Cabrakan
Fersetì
Cabrakan
Level 23
God Stats
3W - 1L
1,685 SR
Queue Stats
49W - 38L
1,632 Elo+
Solo
Sol
Sol
Paul9626
Sol
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
67W - 47L
1,670 Elo+
Solo
Baron Samedi
Baron Samedi
Teskiooo
Baron Samedi
Level 15
God Stats
10W - 7L
1,175 SR
Queue Stats
53W - 61L
1,152 Elo+
Solo
Bakasura
Bakasura
bobisac
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,342 Elo+
Solo
Izanami
Izanami
muntfit
Izanami
Level 16
God Stats
25W - 18L
1,640 SR
Queue Stats
101W - 86L
1,349 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,429 Elo+

VS

Team Averages
Level 16
1,535 SR
1,592 Elo+
Xbalanque
Xbalanque
DoOMDOoMs
Xbalanque
Level 4
God Stats
12W - 5L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Koa333
Hun Batz
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 63L
1,457 Elo+
Solo
Nox
Nox
MysterMaks
Nox
Level 29
God Stats
4W - 5L
1,674 SR
Queue Stats
66W - 54L
1,599 Elo+
Solo
Athena
Athena
XferalX
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Neith
Neith
idolblonde
Neith
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fersetì
Cabrakan
19
9 / 1 / 0
11,438
673
12,756
13,036
8,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
21 / 3 / 2
12,744
750
33,267
23,155
9,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Teskiooo
Baron Samedi
14
1 / 2 / 5
8,867
522
4,524
6,472
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
bobisac
Bakasura
14
3 / 1 / 5
9,192
541
4,572
9,370
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
muntfit
Izanami
14
4 / 1 / 6
8,772
516
6,688
5,740
1,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DoOMDOoMs
Xbalanque
11
0 / 6 / 2
7,439
438
7,265
11,747
4,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Koa333
Hun Batz
11
0 / 8 / 3
7,298
429
4,833
14,643
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 12 / 1
7,484
440
6,157
15,107
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
XferalX
Athena
12
1 / 9 / 5
7,725
454
3,975
19,355
17,557
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
14
6 / 3 / 1
9,867
580
15,055
15,989
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
38
Kills
8
8
Deaths
38
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DoOMDOoMs
Xbalanque
0
6
2
0.17
W
Cabrakan
Fersetì
Cabrakan
9
1
0
9
L
Hun Batz
Koa333
Hun Batz
0
8
3
0.19
L
1
12
1
0.13
W
21
3
2
7.33
W
Baron Samedi
Teskiooo
Baron Samedi
1
2
5
1.75
L
Athena
XferalX
Athena
1
9
5
0.39
W
Bakasura
bobisac
Bakasura
3
1
5
5.5
L
Neith
6
3
1
2.17
W
Izanami
muntfit
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,807
Damage
37,285
57,773
Taken
76,841
29,017
Mitigated
38,068
32,904
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DoOMDOoMs
Xbalanque
7,265
3,195
45
2,826
11,747
4,103
84
7,496
4,251
0
39,965
W
Cabrakan
Fersetì
Cabrakan
12,756
1,960
0
6,690
13,036
8,643
0
719
12,317
81,252
0
L
Hun Batz
Koa333
Hun Batz
4,833
1,228
0
2,683
14,643
5,137
0
8,351
6,176
0
34,960
L
6,157
872
0
2,399
15,107
5,495
1,130
9,697
5,325
34,237
0
W
33,267
15,587
0
16,533
23,155
9,005
4,567
6,925
15,900
104,241
10,435
W
Baron Samedi
Teskiooo
Baron Samedi
4,524
799
625
2,908
6,472
5,435
135
984
5,488
23,998
0
L
Athena
XferalX
Athena
3,975
1,342
0
900
19,355
17,557
68
11,102
8,033
14,909
0
W
Bakasura
bobisac
Bakasura
4,572
3,155
0
5,325
9,370
3,960
0
384
8,956
0
50,122
L
Neith
15,055
5,606
0
5,645
15,989
5,776
1,172
10,755
5,234
0
56,318
W
Izanami
muntfit
Izanami
6,688
4,826
0
823
5,740
1,974
605
820
4,920
0
67,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
39,813
602
Minions Killed
326
0
Camps Cleared
0
1,627,477
Distance Traveled
1,489,921
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,439
438
74
4
0
249,481
6
W
Cabrakan
11,438
673
197
12
0
288,223
2
L
Hun Batz
7,298
429
66
4
0
320,683
4
L
Nox
7,484
440
59
3
0
314,118
2
W
Sol
12,744
750
169
10
0
279,807
3
W
Baron Samedi
8,867
522
28
2
0
338,368
3
L
Athena
7,725
454
22
1
0
301,057
3
W
Bakasura
9,192
541
92
5
0
388,149
1
L
Neith
9,867
580
105
6
0
304,582
0
W
Izanami
8,772
516
116
7
0
332,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role