Player Matchup

Zeus
Zeus
HsOy-Lucifer
Zeus
Level 16
God Stats
4W - 5L
1,272 SR
Queue Stats
55W - 56L
1,296 Elo+
Solo
Agni
Agni
IronLungNL
Agni
Level 17
God Stats
2W - 2L
1,523 SR
Queue Stats
5W - 4L
1,584 Elo+
Solo
Bakasura
Bakasura
MEDUSA 1V9
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,605 Elo+
Solo
Bastet
Bastet
Nytefiire
Bastet
Level 19
God Stats
12W - 1L
1,814 SR
Queue Stats
100W - 65L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
True69Ninja
Tsukuyomi
Level 13
God Stats
12W - 11L
1,483 SR
Queue Stats
12W - 13L
1,391 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,465 Elo+

VS

Team Averages
Level 8
1,483 SR
1,321 Elo+
Artemis
Artemis
AmiloPS
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,021 Elo+
Solo
Thor
Thor
Horoyu27
Thor
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,452 Elo+
Solo
Izanami
Izanami
joselesl14
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
niz7198
Ares
Level 5
God Stats
1W - 6L
1,096 SR
Queue Stats
1W - 6L
1,106 Elo+
Solo
Hades
Hades
smoshiepoo
Hades
Level 14
God Stats
1W - 1L
1,818 SR
Queue Stats
6W - 6L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 18
10,533
620
17,149
6,984
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 1 / 18
7,596
447
3,173
3,781
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
MEDUSA 1V9
Bakasura
16
20 / 3 / 8
10,574
622
16,803
16,811
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Nytefiire
Bastet
15
18 / 0 / 9
10,449
615
10,404
8,618
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
True69Ninja
Tsukuyomi
14
3 / 3 / 7
8,973
528
5,543
11,310
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmiloPS
Artemis
8
0 / 11 / 2
5,953
350
4,726
12,315
2,963
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
11
3 / 12 / 0
7,439
438
3,905
16,447
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
joselesl14
Izanami
8
0 / 14 / 0
5,663
333
3,800
12,386
2,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
niz7198
Ares
7
0 / 11 / 1
5,727
337
1,109
13,091
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
10
1 / 14 / 1
6,880
405
1,768
18,069
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
8
55
Kills
4
7
Deaths
62
60
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
AmiloPS
Artemis
0
11
2
0.09
L
Thor
3
12
0
0.25
W
14
0
18
23
W
0
1
18
9
W
Bakasura
MEDUSA 1V9
Bakasura
20
3
8
8
W
Bastet
Nytefiire
Bastet
18
0
9
22.5
W
Tsukuyomi
True69Ninja
Tsukuyomi
3
3
7
2.17
L
Izanami
joselesl14
Izanami
0
14
0
0
L
Ares
niz7198
Ares
0
11
1
0.05
L
Hades
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,072
Damage
15,308
47,504
Taken
72,308
17,680
Mitigated
32,958
14,535
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AmiloPS
Artemis
4,726
1,493
0
642
12,315
2,963
469
5,047
6,132
0
17,806
L
Thor
3,905
1,267
0
2,446
16,447
4,802
0
1,695
14,404
0
30,964
W
17,149
2,059
0
562
6,984
2,231
2,479
487
6,343
63,167
0
W
3,173
209
84
728
3,781
972
511
121
3,660
12,977
0
W
Bakasura
MEDUSA 1V9
Bakasura
16,803
12,723
0
6,595
16,811
8,113
2,999
797
16,014
0
69,020
W
Bastet
Nytefiire
Bastet
10,404
2,920
0
4,026
8,618
2,923
3,534
839
7,740
0
49,669
W
Tsukuyomi
True69Ninja
Tsukuyomi
5,543
3,016
0
2,540
11,310
3,441
1,062
417
10,813
0
57,483
L
Izanami
joselesl14
Izanami
3,800
2,430
0
602
12,386
2,644
10
3,665
7,763
0
25,252
L
Ares
niz7198
Ares
1,109
116
0
234
13,091
8,701
66
2,595
10,253
10,768
0
L
Hades
1,768
476
0
878
18,069
13,848
153
6,636
9,790
9,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
31,662
448
Minions Killed
166
0
Camps Cleared
0
1,494,481
Distance Traveled
1,225,168
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,953
350
28
2
0
236,879
2
L
Thor
7,439
438
50
3
0
267,582
2
W
Zeus
10,533
620
109
6
0
286,047
0
W
Agni
7,596
447
30
2
0
193,877
3
W
Bakasura
10,574
622
134
8
0
364,907
1
W
Bastet
10,449
615
75
4
0
343,750
0
W
Tsukuyomi
8,973
528
100
6
0
305,900
0
L
Izanami
5,663
333
49
3
0
222,859
0
L
Ares
5,727
337
17
1
0
263,305
0
L
Hades
6,880
405
22
1
0
234,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role