Player Matchup

Izanami
Izanami
BrutalSphere394
Izanami
Level 75
God Stats
1W - 1L
1,822 SR
Queue Stats
121W - 119L
1,515 Elo+
Solo
Ra
Ra
Pro100_Dima505
Ra
Level 18
God Stats
7W - 14L
1,377 SR
Queue Stats
63W - 78L
1,248 Elo+
Solo
Achilles
Achilles
juzlakalbdn
Achilles
Level 129
God Stats
29W - 34L
1,465 SR
Queue Stats
545W - 691L
1,407 Elo+
Solo
Team Averages
Level 74
1,555 SR
1,390 Elo+

VS

Team Averages
Level 83
1,539 SR
1,392 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MateoUK24
Xbalanque
Level 44
God Stats
11W - 9L
1,584 SR
Queue Stats
13W - 20L
1,334 Elo+
Solo
Ah Puch
Ah Puch
Saphir noir
Ah Puch
Level 62
God Stats
14W - 10L
1,533 SR
Queue Stats
30W - 53L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,101
610
3,115
5,493
1,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,070
607
2,543
7,399
2,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
juzlakalbdn
Achilles
10
1 / 4 / 0
6,644
664
7,081
9,586
7,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 0 / 6
8,238
824
5,535
15,076
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
MateoUK24
Xbalanque
10
4 / 2 / 7
7,937
794
5,382
4,247
1,563
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Saphir noir
Ah Puch
12
3 / 0 / 8
7,581
758
8,460
4,224
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
6
7
L
0
3
1
0.17
W
Xbalanque
MateoUK24
Xbalanque
4
2
7
3.75
L
0
4
1
0.13
W
Ah Puch
Saphir noir
Ah Puch
3
0
8
7
L
Achilles
juzlakalbdn
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,739
Damage
19,377
22,478
Taken
23,547
12,192
Mitigated
17,979
4,303
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,535
798
0
5,619
15,076
14,627
722
1,623
13,453
15,702
0
L
3,115
2,318
0
609
5,493
1,794
35
4,142
1,351
0
20,449
W
Xbalanque
MateoUK24
Xbalanque
5,382
3,332
0
0
4,247
1,563
920
248
3,999
0
13,591
L
2,543
451
673
1,825
7,399
2,572
50
6,278
1,121
17,678
0
W
Ah Puch
Saphir noir
Ah Puch
8,460
103
0
1,574
4,224
1,789
1,003
672
3,552
25,270
0
L
Achilles
juzlakalbdn
Achilles
7,081
2,211
411
785
9,586
7,826
110
4,277
5,309
0
15,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,815
Gold Earned
23,756
125
Minions Killed
80
6
Camps Cleared
2
490,174
Distance Traveled
511,917
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,238
824
20
2
0
194,470
2
L
Izanami
6,101
610
61
6
5
139,074
3
W
Xbalanque
7,937
794
18
2
1
123,048
0
L
Ra
6,070
607
46
5
1
162,059
0
W
Ah Puch
7,581
758
42
4
1
194,399
1
L
Achilles
6,644
664
18
2
0
189,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role