Player Matchup

Baron Samedi
Baron Samedi
JOHN78965
Baron Samedi
Level 83
God Stats
20W - 30L
1,429 SR
Queue Stats
390W - 559L
1,412 Elo+
Solo
Bakasura
Bakasura
Presssurre
Bakasura
Level 129
God Stats
2W - 2L
1,450 SR
Queue Stats
215W - 218L
1,478 Elo+
Solo
Ullr
Ullr
XxK1NGxR4MP4G3xX
Ullr
Level 127
God Stats
45W - 32L
1,636 SR
Queue Stats
78W - 59L
1,650 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,513 Elo+

VS

Team Averages
Level 128
1,384 SR
1,453 Elo+
Chaac
Chaac
DJdub-_-2
Chaac
Level 137
God Stats
2W - 4L
1,525 SR
Queue Stats
201W - 219L
1,470 Elo+
Solo
Bastet
Bastet
HarrisonnRed
Bastet
Level 118
God Stats
16W - 22L
1,494 SR
Queue Stats
203W - 241L
1,603 Elo+
Solo
Hel
Hel
s_killz0
Hel
Level 129
God Stats
0W - 6L
1,132 SR
Queue Stats
125W - 184L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JOHN78965
Baron Samedi
17
3 / 9 / 10
15,632
579
16,664
23,806
16,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Presssurre
Bakasura
20
8 / 0 / 9
17,382
644
14,053
26,512
22,645
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 3 / 9
17,609
652
35,485
24,013
10,547
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJdub-_-2
Chaac
19
6 / 7 / 6
16,209
600
29,876
43,956
49,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
18
6 / 8 / 6
15,807
585
24,447
26,369
20,282
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 8
14,499
537
11,404
21,430
6,765
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
20
Kills
12
12
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
DJdub-_-2
Chaac
6
7
6
1.29
L
Bastet
6
8
6
1.13
W
Baron Samedi
JOHN78965
Baron Samedi
3
9
10
0.89
W
Bakasura
Presssurre
Bakasura
8
0
9
12.5
W
9
3
9
4.5
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,202
Damage
65,727
74,331
Taken
91,755
49,866
Mitigated
76,402
19,393
Healing
36,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DJdub-_-2
Chaac
29,876
3,145
199
17,021
43,956
49,355
319
9,393
32,708
0
91,237
L
Bastet
24,447
4,328
0
4,693
26,369
20,282
999
5,512
20,024
0
67,229
W
Baron Samedi
JOHN78965
Baron Samedi
16,664
1,107
2,026
4,310
23,806
16,674
0
2,553
21,253
48,057
0
W
Bakasura
Presssurre
Bakasura
14,053
9,300
0
8,058
26,512
22,645
1,493
6,479
20,033
0
30,500
W
35,485
11,528
0
4,999
24,013
10,547
2,450
3,095
20,918
0
109,885
L
11,404
664
7,765
6,831
21,430
6,765
410
2,563
17,950
67,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
46,515
322
Minions Killed
306
11
Camps Cleared
12
1,539,026
Distance Traveled
1,407,775
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,209
600
111
4
7
472,144
1
L
Bastet
15,807
585
96
4
3
464,785
16
W
Baron Samedi
15,632
579
70
3
0
410,930
3
W
Bakasura
17,382
644
90
3
6
603,891
0
W
Ullr
17,609
652
162
6
5
524,205
2
L
Hel
14,499
537
99
4
2
470,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role